George Level 1 of the Dungeon (1, -10, D:1) a +0 dagger (16, -33, D:1) a +0 leather armour (17, -24, D:1) a stone (20, -24, D:1) a stone (20, -23, D:1) a +0 short sword (22, -24, D:1) a +0 club (23, -24, D:1) a +0 short sword (29, -12, D:1) a goblin corpse (skeletalised by now) (31, -7, D:1) a +0 short sword (32, 3, D:1) a +0 club (34, -9, D:1) 12 stones (42, -20, D:1) a +0 short sword (43, -27, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (skeletalised by now) (0, 1, D:2) a giant gecko corpse (skeletalised by now) (1, -11, D:2) a cursed -1 club a hobgoblin corpse (skeletalised by now) (10, -20, D:2) a ball python corpse (12, -20, D:2) 22 stones (16, -4, D:2) a +0 whip (16, 0, D:2) a +0 club (17, -12, D:2) a rat corpse (20, 1, D:2) a rat corpse (skeletalised by now) (21, 15, D:2) a bat corpse (25, -34, D:2) a giant cockroach corpse