George Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 8, D:1) a +0 club (3, -11, D:1) a +0 hand axe (4, 3, D:1) 24 arrows (5, 4, D:1) a giant gecko corpse (skeletalised by now) (9, 2, D:1) a +0 ring mail (10, 7, D:1) a +0 club (11, 7, D:1) a +0 club (13, 3, D:1) a +0 robe (16, 13, D:1) 29 arrows (21, 4, D:1) 22 stones (21, 24, D:1) a giant newt corpse (skeletalised by now) (22, -3, D:1) a cursed +0 robe (23, 23, D:1) 29 stones (27, 14, D:1) a +0 short sword (27, 24, D:1) a rat corpse (skeletalised by now) (28, 16, D:1) 5 sling bullets (30, 8, D:1) a +0 club (34, 28, D:1) a +0 leather armour (35, 26, D:1) a rat corpse (skeletalised by now) (36, 26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (1, 6, D:2) a bat corpse (17, -14, D:2) a stone (21, -14, D:2) a kobold corpse (21, -13, D:2) a cursed +0 club 31 stones a hobgoblin corpse (21, -12, D:2) a rat corpse (26, -9, D:2) a giant cockroach corpse (27, -3, D:2) a rat corpse (27, -2, D:2) a goblin corpse (27, -1, D:2) a +0 club (40, -2, D:2) a +0 club