George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -6, D:1) a +0 dagger (13, -10, D:1) a +0 club (14, 6, D:1) a +0 club (17, -9, D:1) a +0 club (20, 6, D:1) 15 bolts (23, -9, D:1) a +0 club (23, 12, D:1) a +0 ring mail (23, 30, D:1) a +0 leather armour (25, 23, D:1) a +0 dagger (40, 7, D:1) a +0 club (48, 1, D:1) 22 stones (55, 1, D:1) a +0 club (56, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (4, -18, D:2) 8 poisoned tomahawks (6, 17, D:2) a +0 leather armour (8, 18, D:2) 22 sling bullets (14, 15, D:2) a +0 plate armour (14, 20, D:2) a +0 club (15, 20, D:2) a +0 short sword (20, 12, D:2) a +0 dagger (26, 22, D:2) a +0 club (27, -6, D:2) 3 stones (27, 1, D:2) a +0 dagger (28, -5, D:2) a stone (29, -3, D:2) a +0 club (29, -1, D:2) a +0 club (30, -2, D:2) a +0 whip a +0 animal skin (30, 5, D:2) a +0 hunting sling a +1 falchion of holy wrath 14 stones (31, -1, D:2) 3 stones a +0 dagger (31, 0, D:2) a +0 club 16 stones (31, 1, D:2) a +0 dagger (32, 2, D:2) 21 stones a +0 hunting sling (33, 35, D:2) a +0 dagger a +0 robe (35, 22, D:2) a +0 dagger (36, 13, D:2) a +0 dagger (36, 23, D:2) a +0 dagger (38, 25, D:2) a +0 club (39, 24, D:2) 10 poisoned sling bullets (42, 23, D:2) a +0 spear (43, -9, D:2) a +0 spear (46, -5, D:2) a +0 club (47, -4, D:2) a +0 dagger (53, 9, D:2) a +0 whip 2 stones (54, 28, D:2) a +1 dagger of venom (55, 6, D:2) a stone (55, 32, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 tomahawks (1, 4, D:3) a +0 scale mail (9, 4, D:3) a +0 helmet (10, 10, D:3) a +0 club (11, -4, D:3) a +0 club (12, -5, D:3) a +0 club (18, 2, D:3) a +0 short sword (22, 25, D:3) a +0 robe a +2 dagger of protection (22, 26, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 whip (23, -11, D:3) a +0 club (23, 19, D:3) 10 arrows of frost (24, 3, D:3) a +0 club a +0 short sword (26, 2, D:3) a +0 dagger a cursed +0 robe (28, 30, D:3) a +0 quarterstaff (28, 33, D:3) a +0 spear (30, 3, D:3) a +0 flail (33, -4, D:3) a +0 hunting sling a +0 club 15 sling bullets (44, 14, D:3) a +1 dagger of speed 2 stones (45, 7, D:3) a stone (53, 1, D:3) 5 bolts (53, 10, D:3) a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail a cursed -1 falchion a +0 ring mail (59, 9, D:3) 20 poisoned needles Level 4 of the Dungeon [Shop] Ucwufiaf's Armour Shop a +0 ring mail (40 gold) a +0 chain mail (45 gold) the +2 cloak "Hilosirypt" {rElec Str-2 Slay+4} (411 gold) It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. a +0 robe (7 gold) a +0 buckler (45 gold) the +0 ring mail of Giyjuegg {+Inv MR+ rCorr} (292 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It protects you from acid and corrosion. a +0 pair of boots (45 gold) the cursed +0 troll leather armour of Duqalyax {rPois Regen+ Stlth+} (260 gold) It protects you from poison. It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 shield (45 gold) (0, 0, D:4) a +0 flail (6, -16, D:4) a +0 animal skin (11, -23, D:4) 22 stones (14, -39, D:4) 17 bolts (17, -11, D:4) a +0 animal skin (23, -23, D:4) a +0 animal skin (23, -18, D:4) a +0 club (23, -6, D:4) a scroll of random uselessness a potion of mutation (39, -14, D:4) a +0 hunting sling (45, -20, D:4) a +0 leather armour a +0 hand axe (47, -30, D:4) a +0 war axe a +0 robe (47, -9, D:4) a +0 animal skin (49, -36, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, -2, D:5) a +0 cloak (11, -3, D:5) a +0 dagger a +0 robe (12, -28, D:5) 16 sling bullets (15, -30, D:5) a +0 long sword (23, -6, D:5) a +0 ring mail (25, -26, D:5) a +0 leather armour (26, -25, D:5) a +0 dagger a +0 robe (26, -11, D:5) a scroll of noise (29, -31, D:5) a +0 dagger a +0 robe (30, -30, D:5) a cursed +0 dagger a +0 robe (31, 2, D:5) a +0 flail (40, -2, D:5) a +0 robe (45, -6, D:5) a +0 blowgun Level 6 of the Dungeon (12, -24, D:6) a +0 robe a +0 dagger (12, 8, D:6) a +0 dagger (14, 12, D:6) 13 sling bullets of frost (15, -32, D:6) a +0 dagger (15, 12, D:6) 10 arrows (16, -25, D:6) a +0 morningstar (18, -24, D:6) a +0 mace a +0 dagger (21, -6, D:6) a +0 flail a cursed +0 plate armour (22, -12, D:6) the +6 spear of Famine {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (22, -10, D:6) a +0 mace (23, -13, D:6) a +0 spear (23, -12, D:6) 22 arrows (23, 3, D:6) a +0 ring mail a +0 club (24, 3, D:6) a +0 giant club (28, -18, D:6) a +0 morningstar (50, -8, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (0, 1, D:7) a +0 short sword (1, 2, D:7) a +0 war axe a +0 ring mail a +0 short sword a +0 ring mail a +0 glaive a +0 plate armour (1, 3, D:7) a +0 trident (6, 20, D:7) a +0 dagger a +0 leather armour (17, 10, D:7) a +0 long sword a +0 ring mail a cursed -1 long sword a +0 ring mail (19, -13, D:7) a +0 shortbow (20, -12, D:7) an arrow of flame (20, 9, D:7) a +3 mace a +0 robe (21, -9, D:7) a +0 robe (23, -15, D:7) an arrow of flame (24, 5, D:7) a +0 halberd a +0 robe a +0 giant spiked club (24, 19, D:7) 4 stones (25, -12, D:7) a +0 whip of freezing a +0 robe (25, 4, D:7) a +4 long sword a +0 robe (26, 24, D:7) a +0 short sword (29, 19, D:7) 2 stones (31, 25, D:7) 14 stones (33, -3, D:7) a +0 giant club (37, -6, D:7) a +0 war axe Level 8 of the Dungeon (2, 26, D:8) a +0 long sword (5, 30, D:8) a scroll of random uselessness (6, 7, D:8) a +0 dagger (7, 39, D:8) 17 stones (22, 36, D:8) an arrow (22, 37, D:8) an arrow (23, 32, D:8) an arrow (23, 33, D:8) 9 arrows a +0 shortbow a scroll of noise a +0 leather armour a +0 short sword a +0 chain mail a +0 flail (28, 9, D:8) 17 stones (28, 30, D:8) 19 stones (29, 33, D:8) a +0 leather armour a +0 dagger (32, 5, D:8) a +0 dagger (34, 7, D:8) 18 poisoned needles (38, 41, D:8) 6 gold pieces (38, 42, D:8) 4 gold pieces (39, 40, D:8) 12 gold pieces (39, 41, D:8) 11 gold pieces (39, 42, D:8) 7 gold pieces (40, 41, D:8) 13 gold pieces (40, 42, D:8) 12 gold pieces (43, -6, D:8) a +0 dagger (43, 5, D:8) a scroll of random uselessness Level 9 of the Dungeon [Shop] Kote Eseoq's Antique Armour Shoppe a +0 robe (18 gold) a +0 plate armour of cold resistance (598 gold) a +0 plate armour (598 gold) the +1 ring mail of the Marlin {rC+ Regen+ rCorr} (234 gold) It protects you from cold. It increases your rate of regeneration. It protects you from acid and corrosion. a +0 robe (18 gold) a +0 scale mail (104 gold) a cursed +0 scale mail (104 gold) (0, 0, D:9) 20 arrows (12, -18, D:9) a +0 flail a +0 club a +2 scale mail of positive energy (13, -18, D:9) 22 stones a +0 leather armour (14, -18, D:9) a +0 mace a +0 chain mail a +0 ring mail (15, -20, D:9) 15 stones (15, -14, D:9) a +0 robe (18, -16, D:9) a +0 leather armour (30, -10, D:9) a +0 ring mail (31, 24, D:9) a +0 giant club (34, -9, D:9) a +0 robe (35, 16, D:9) a +0 giant club (36, -22, D:9) a +0 short sword (37, -17, D:9) a +0 ring mail a +0 trident a +0 club (38, -19, D:9) 15 stones (38, 12, D:9) 2 potions of degeneration (39, -19, D:9) 2 arrows (39, -18, D:9) an arrow a +0 chain mail a +0 short sword (39, -17, D:9) an arrow a tomahawk (39, -16, D:9) 2 tomahawks (40, -15, D:9) a cursed -3 falchion a +0 ring mail (40, 18, D:9) a +0 falchion (41, -5, D:9) a +0 quarterstaff (42, 16, D:9) a +0 giant club (54, -1, D:9) a +0 giant club a throwing net (56, 22, D:9) a +0 flail a +0 chain mail a cursed -1 dagger (57, -9, D:9) 26 stones (60, -9, D:9) 15 sling bullets of frost Level 10 of the Dungeon (0, 0, D:10) 3 arrows (2, 0, D:10) an arrow (3, 2, D:10) an arrow (6, 6, D:10) a +0 shortbow 21 arrows (8, 12, D:10) a +0 leather armour (9, -22, D:10) a +0 club (21, -15, D:10) a +0 giant club (24, -23, D:10) a +0 dagger (28, -27, D:10) a +0 rapier (29, -25, D:10) 17 stones (32, -31, D:10) a +0 giant club (32, 18, D:10) a +0 leather armour (33, 6, D:10) a scroll of immolation (34, -13, D:10) a troll hide (37, -15, D:10) a +0 whip a cursed +0 scale mail (53, -2, D:10) a +0 trident (54, 11, D:10) a troll hide (59, -8, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a tomahawk (16, -2, D:11) a +2 scimitar of holy wrath a +0 plate armour (17, -5, D:11) a +2 trident a cursed +0 robe (19, 14, D:11) a +0 whip of electrocution (21, -5, D:11) a +1 halberd a +0 robe (21, 12, D:11) a +0 short sword (22, -7, D:11) a cursed +0 morningstar a +0 robe (23, 18, D:11) 3 stones (24, 19, D:11) a stone (27, -7, D:11) a +3 falchion of protection a +0 robe (28, -7, D:11) a +0 flail a +0 robe (30, 10, D:11) a +0 leather armour (42, -9, D:11) a +3 scimitar of flaming the Ecumenical Temple