George Level 1 of the Dungeon (2, -9, D:1) 20 bolts (6, 6, D:1) a +0 club (11, -17, D:1) 5 large rocks (11, -12, D:1) a +0 club (11, 1, D:1) a +0 hunting sling (13, -12, D:1) a +0 club (13, 17, D:1) a +0 club (15, 1, D:1) a +0 dagger (25, 7, D:1) 17 bolts (29, 12, D:1) a +0 club a +0 short sword (30, 13, D:1) a +0 club (41, 1, D:1) a stone (43, 30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (4, 7, D:2) a +0 short sword (10, 1, D:2) a cursed +0 dagger (14, -1, D:2) a cursed +0 club (16, -8, D:2) a +0 hand axe (27, -16, D:2) a potion of agility (27, -15, D:2) 15 gold pieces (27, -14, D:2) a +0 buckler (28, -16, D:2) 21 bolts (28, -15, D:2) 11 stones (28, -14, D:2) a scroll of amnesia (28, -8, D:2) 24 bolts (29, -16, D:2) a scroll of identify (29, -15, D:2) a potion of curing (29, -14, D:2) a +0 whip (30, 1, D:2) a +0 club a +0 club (30, 10, D:2) a +0 club (30, 32, D:2) a +0 leather armour (31, -8, D:2) 27 sling bullets (38, 10, D:2) 12 sling bullets (43, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (5, 9, D:3) a scroll of teleportation (5, 10, D:3) a +0 spear of piercing (unseen) (6, 14, D:3) a +0 leather armour (9, 8, D:3) a +0 trident (10, 4, D:3) 5 poisoned needles (10, 9, D:3) 21 sling bullets (11, 9, D:3) 16 arrows (22, -2, D:3) a +0 leather armour (24, 0, D:3) a +0 dagger (25, 0, D:3) a +0 club (32, -2, D:3) 22 arrows (37, 13, D:3) a +0 dagger (37, 18, D:3) a stone (38, 11, D:3) a cursed -3 club (38, 16, D:3) 2 stones (39, 11, D:3) a +0 giant club (39, 19, D:3) a stone