George Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, -24, D:1) a +0 short sword (14, 22, D:1) a +0 club a stone (16, 20, D:1) a stone (17, 19, D:1) a stone (26, 19, D:1) a +0 hand axe (27, 3, D:1) a +0 dagger a stone (36, 23, D:1) a +0 club (42, 5, D:1) a stone (43, 6, D:1) a stone (44, 18, D:1) a +0 scale mail (45, 13, D:1) a +0 club a +0 club (46, 6, D:1) a +0 short sword (46, 18, D:1) a +0 club (48, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 spear (14, -11, D:2) a rat skeleton (25, 7, D:2) a +0 leather armour (36, 7, D:2) a +0 club a hobgoblin corpse (36, 8, D:2) 15 stones (40, 10, D:2) a potion of magic