George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (37, 12, D:1) a +0 dagger (32, 14, D:1) 13 arrows (20, 31, D:1) 17 bolts of flame (14, 38, D:1) a +0 club (22, 38, D:1) 18 stones (38, 38, D:1) a +0 club (37, 46, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 25 stones (16, 0, D:2) 6 javelins (10, 1, D:2) a +0 hunting sling (17, 13, D:2) a +0 robe (-4, 20, D:2) a stone (13, 20, D:2) a +0 quarterstaff (-4, 22, D:2) a stone (-5, 23, D:2) a +0 dagger (-4, 23, D:2) a stone a cursed -3 club (-5, 24, D:2) 2 stones (12, 26, D:2) a +0 short sword (-4, 36, D:2) 22 stones (-34, 37, D:2) 10 arrows of dispersal (-7, 40, D:2) a +0 scale mail (-14, 42, D:2) a +0 shield (1, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (-1, 5, D:3) a +0 falchion a +0 scale mail (1, 5, D:3) a +0 flail (16, 11, D:3) 11 arrows of frost (28, 15, D:3) a +0 club (30, 19, D:3) a cursed -1 hunting sling 19 stones (26, 21, D:3) a stone (28, 21, D:3) 3 stones (32, 21, D:3) a +0 whip 2 tomahawks (33, 21, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger (34, 21, D:3) a tomahawk (3, 28, D:3) a +0 hand axe (-4, 29, D:3) a +0 dagger (14, 32, D:3) 14 bolts (3, 34, D:3) a +0 hand axe a +0 dagger a cursed -1 robe (24, 34, D:3) a +0 club a +0 blowgun a +0 club (36, 34, D:3) a +0 dagger a +0 robe (4, 35, D:3) a +0 hand axe a +0 leather armour (34, 35, D:3) a +0 club (21, 36, D:3) a poisoned needle (21, 37, D:3) a poisoned needle (35, 37, D:3) 14 stones (30, 41, D:3) a +0 quarterstaff Level 4 of the Dungeon (7, 0, D:4) a +0 dagger (unseen) (9, 2, D:4) a +0 dagger (unseen) (24, 2, D:4) 12 poisoned bolts (29, 6, D:4) a +0 whip a gnoll skeleton a gnoll corpse (skeletalised by now) (33, 27, D:4) a +1 ring mail of magic resistance (34, 37, D:4) 19 stones (31, 42, D:4) 25 stones (19, 45, D:4) 21 sling bullets