George Level 1 of the Dungeon (18, 0, D:1) a +0 leather armour (28, 3, D:1) a +0 ring mail (-4, 4, D:1) a scroll of amnesia (13, 4, D:1) a +0 short sword (17, 4, D:1) a stone (27, 4, D:1) a cursed -1 club (37, 4, D:1) 18 arrows (15, 6, D:1) a +0 dagger 32 stones (-2, 15, D:1) a +0 club (-8, 19, D:1) a stone (24, 30, D:1) a +0 whip a +0 club (24, 31, D:1) a +1 dagger of draining (22, 41, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 1, D:2) a +0 whip (16, 8, D:2) 13 stones (22, 13, D:2) a +0 club (24, 14, D:2) a +0 club a +2 dagger of venom a +0 dagger a +0 scale mail a +0 club (-7, 17, D:2) a +0 club (20, 17, D:2) a +0 helmet (6, 20, D:2) a +0 dagger (3, 33, D:2) a +0 club (26, 33, D:2) a +0 dagger a +0 dagger (26, 35, D:2) a +1 dagger of speed a +0 club a +0 dagger (26, 36, D:2) a stone a +3 trident a +0 animal skin the +2 helmet of the New World {*Corrode +Blink Int+5} It affects your intelligence (+5). It lets you blink. It may corrode your equipment when you take damage. (26, 37, D:2) a stone (25, 39, D:2) a +0 dagger a +0 hunting sling 24 stones (-6, 46, D:2) a +0 dagger (5, 47, D:2) a +0 hand axe (1, 48, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 18 poisoned needles (26, 1, D:3) a +0 leather armour (5, 4, D:3) a +0 hunting sling 24 stones (6, 4, D:3) a +0 dagger (3, 6, D:3) a +0 dagger (-8, 8, D:3) a +0 spear (14, 8, D:3) a +0 dagger (-1, 15, D:3) a +0 dagger (34, 17, D:3) a +0 leather armour (0, 23, D:3) a +0 hand axe (26, 23, D:3) 6 javelins (31, 25, D:3) a +0 club (6, 37, D:3) a +0 shield Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (unseen) (-19, 3, D:4) 19 poisoned sling bullets (-23, 5, D:4) 9 gold pieces (9, 8, D:4) 11 gold pieces