George Level 1 of the Dungeon (0, 0, D:1) 19 stones (16, 3, D:1) 7 stones (27, 14, D:1) 31 stones (-20, 15, D:1) a +0 whip (-1, 15, D:1) a +0 club (-20, 19, D:1) 15 stones (3, 19, D:1) 7 sling bullets of frost (-5, 20, D:1) a +0 club (-6, 31, D:1) a +0 hunting sling (-10, 33, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 22 poisoned needles (4, 1, D:2) a +0 hand axe (29, 1, D:2) 18 bolts (-3, 2, D:2) a +0 hunting sling 14 stones (-1, 4, D:2) a stone 10 sling bullets of frost (-4, 5, D:2) a cursed -1 club (-1, 5, D:2) a +0 dagger (1, 5, D:2) a tomahawk (2, 5, D:2) 2 stones a tomahawk (3, 5, D:2) a stone a tomahawk (4, 5, D:2) a stone a tomahawk (5, 5, D:2) a tomahawk (1, 6, D:2) a stone (26, 7, D:2) a +0 dagger (7, 15, D:2) a +0 dagger (0, 23, D:2) a goblin corpse (12, 23, D:2) 15 stones (-2, 25, D:2) a +0 flail (32, 25, D:2) a +0 dagger (1, 26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 16 stones (-21, 4, D:3) a +0 leather armour (-14, 6, D:3) a +0 club a goblin corpse (20, 8, D:3) a +0 club