George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, 4, D:1) 17 stones (7, 12, D:1) a stone (27, 12, D:1) a +0 dagger (-1, 13, D:1) 25 arrows (5, 13, D:1) a stone (6, 13, D:1) a stone (3, 14, D:1) a +0 whip a stone (-13, 20, D:1) a +0 short sword (12, 24, D:1) a +0 dagger (19, 25, D:1) 21 stones (31, 30, D:1) 5 bolts of penetration (25, 31, D:1) a +0 club (-8, 32, D:1) a +0 club (-4, 32, D:1) 13 stones (31, 40, D:1) a +0 club (24, 43, D:1) a +0 club (-8, 47, D:1) a +0 spear (-4, 48, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 19 stones (16, 2, D:2) a +0 short sword (36, 19, D:2) an uncursed amulet of faith (18, 30, D:2) 2 javelins (25, 31, D:2) a +0 club (25, 32, D:2) a +0 dagger (50, 32, D:2) a +0 club (50, 33, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) 7 arrows (2, 1, D:3) an uncursed amulet of clarity (16, 1, D:3) a hobgoblin corpse (13, 2, D:3) a giant gecko corpse (still there?) a giant cockroach corpse (still there?) (22, 2, D:3) 24 stones (19, 3, D:3) a rat corpse (17, 4, D:3) a +0 club a +1 spear of flaming a gnoll corpse (29, 6, D:3) a +0 scale mail a +0 flail a +0 ring mail (19, 11, D:3) a cursed +0 ring mail (17, 12, D:3) 13 poisoned needles (25, 16, D:3) a +0 flail