George the Dungeon (0, 0, D) a +1 vampiric trident (unseen) (2, 2, D) a +0 whip a +0 robe (-25, 8, D) a +2 quarterstaff (-24, 8, D) a +2 trident (-26, 9, D) a +2 mace (-25, 9, D) a +2 dagger (-24, 9, D) a +2 hand axe (-20, 9, D) 2 scrolls of vulnerability (-19, 9, D) 10 stones an uncursed staff of energy (-25, 14, D) a +0 club (-20, 14, D) a +1 dagger of venom (-19, 14, D) a +0 hand axe of chopping (-20, 15, D) a +0 mace of crushing (-19, 15, D) a +2 quarterstaff of speed (-28, 16, D) a +0 giant club (-20, 16, D) a +2 trident of piercing (-19, 16, D) a +2 falchion a +0 long sword (4, 16, D) a cursed +0 glaive (5, 16, D) a +0 trident a +0 robe a +0 spear 6 tomahawks (-20, 17, D) a +0 scale mail (-19, 17, D) a +3 chain mail (-24, 19, D) a +0 club (18, 19, D) a +0 long sword a +0 plate armour (7, 20, D) a +0 trident (9, 20, D) a tomahawk (-5, 22, D) a +0 whip (11, 22, D) 4 large rocks a +0 long sword a throwing net a +0 ring mail (13, 22, D) a +0 spear 6 tomahawks (-20, 24, D) a +0 whip (-10, 24, D) a +4 chain mail (26, 24, D) 13 stones (-20, 25, D) a +0 club a +0 robe a +0 flail a +0 flail (-17, 25, D) a +0 club (-11, 25, D) a +0 helmet (-10, 25, D) a +0 helmet (-20, 26, D) a +0 dagger a +0 robe (-19, 26, D) a +0 giant spiked club (-11, 26, D) a +2 war axe of chopping (-1, 26, D) an arrow of flame (2, 26, D) a +0 robe (3, 26, D) a +0 shortbow 16 arrows of flame a +0 ring mail (24, 26, D) a +3 ring of intelligence (-11, 27, D) a +4 quarterstaff of protection (-10, 27, D) a +2 halberd of protection (2, 27, D) a +0 long sword (23, 27, D) a +0 whip (24, 27, D) 14 arrows (25, 27, D) 9 poisoned needles (-11, 28, D) a +2 rapier of venom (-10, 28, D) a +2 dire flail of crushing (1, 28, D) an arrow of flame (2, 28, D) a +0 dire flail a +0 robe an arrow of flame (3, 28, D) a +0 robe (22, 28, D) a +2 scimitar of holy wrath (25, 28, D) a potion of lignification (26, 28, D) a +3 ring of protection