George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (21, 2, D:1) 12 stones (-8, 5, D:1) 19 stones (-3, 10, D:1) a +0 club (21, 12, D:1) 4 exploding tomahawks (36, 13, D:1) a +0 club (15, 14, D:1) a +0 club (31, 21, D:1) a +0 dagger (32, 21, D:1) a +0 club 2 stones (32, 25, D:1) 2 stones (-6, 26, D:1) a cursed -3 whip (-17, 31, D:1) a +0 club (4, 34, D:1) 7 javelins (7, 40, D:1) a cursed -3 club (18, 41, D:1) 24 stones (11, 44, D:1) 19 stones (-7, 45, D:1) a +0 dagger Level 2 of the Dungeon (28, 12, D:2) a +0 leather armour (5, 14, D:2) 14 arrows (9, 14, D:2) a stone (13, 14, D:2) a stone (11, 15, D:2) 8 stones (10, 16, D:2) a stone (11, 16, D:2) a +0 club (8, 17, D:2) a +0 hunting sling 11 stones (-9, 25, D:2) a book of Frost (14, 25, D:2) 22 sling bullets (-3, 28, D:2) a +0 whip (-19, 29, D:2) a +0 club (-18, 29, D:2) a +0 scale mail (20, 29, D:2) a +0 spear (10, 33, D:2) a stone (14, 34, D:2) a stone (16, 35, D:2) a +0 club a +0 hunting sling 12 stones (17, 40, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (14, 3, D:3) a +0 long sword (15, 4, D:3) a +0 leather armour (-9, 7, D:3) a +0 spear (0, 10, D:3) a +0 dagger a +0 robe (2, 10, D:3) a +0 dagger 2 stones (11, 10, D:3) a +0 mace (-7, 11, D:3) an adder corpse (skeletalised by now) (11, 11, D:3) a +0 dagger a +2 leather armour of poison resistance a +0 club (3, 15, D:3) an uncursed ring of poison resistance (-27, 16, D:3) a bat corpse (-23, 19, D:3) a giant cockroach corpse (31, 24, D:3) a +0 dagger a +0 flail a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 club a +2 leather armour of magic resistance (3, 27, D:3) a +0 club (32, 28, D:3) 29 stones (14, 29, D:3) a +0 whip (-8, 30, D:3) a +0 club (-8, 36, D:3) 15 arrows (22, 38, D:3) a +0 spear (9, 44, D:3) a bat corpse (skeletalised by now) (-13, 45, D:3) a +0 club (-7, 56, D:3) 27 stones (-2, 59, D:3) 12 arrows