George the Dungeon (2, 3, D) a +2 falchion (3, 3, D) a +2 trident (4, 3, D) a +2 hand axe (2, 4, D) a +2 mace (3, 4, D) a +0 club (4, 4, D) a +2 dagger (8, 4, D) 2 scrolls of vulnerability 5 scrolls of amnesia (9, 4, D) 10 stones an uncursed staff of energy (8, 9, D) a +1 mace of crushing (9, 9, D) a +2 dagger of venom (4, 10, D) a +0 club (8, 10, D) a +0 trident of piercing (9, 10, D) a +2 quarterstaff (8, 11, D) a +2 hand axe of chopping (9, 11, D) a +1 long sword of flaming (22, 11, D) a potion of blood (8, 12, D) a +3 scale mail (9, 12, D) a +3 scale mail (8, 17, D) a +0 spear (35, 17, D) a plain deck of summoning (38, 17, D) a +2 antimagic battleaxe a tomahawk (1, 19, D) a +0 club (8, 19, D) a +3 spear of piercing a +0 ring mail (17, 19, D) a +4 chain mail (18, 19, D) a +0 pair of boots (1, 20, D) a +0 club (8, 20, D) a +0 club (18, 20, D) a +4 scale mail (31, 20, D) a +8 shortbow a cursed -3 short sword a +0 scale mail (39, 20, D) a vampire mosquito corpse a vampire mosquito corpse (17, 21, D) a +2 rapier of venom (18, 21, D) a +2 halberd of protection (39, 21, D) a black mamba skeleton (6, 22, D) a +4 morningstar (17, 22, D) a +1 quarterstaff of speed (18, 22, D) a +2 war axe of freezing (28, 22, D) a +0 mace (30, 22, D) a +0 short sword (7, 23, D) a +2 short sword of venom (17, 23, D) a +2 scimitar of holy wrath