George the Dungeon (0, 0, D) a +0 giant club (unseen) (4, 0, D) a +1 chain mail (5, 0, D) a +0 pair of gloves (6, 0, D) a +0 pair of gloves (7, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +2 halberd "Fuehed" {drain, rPois Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from poison. a +1 broad axe of freezing a +2 rapier of draining (8, 0, D) an uncursed staff of energy (9, 0, D) 2 scrolls of amnesia (38, 0, D) a +0 leather armour a +0 whip (44, 0, D) a +0 club (45, 0, D) a bat skeleton