George the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) an uncursed ring of wizardry (67, 1, D) a book of Battle (69, 1, D) a +0 trident (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (10, 2, D) a +0 long sword a +0 shield (62, 2, D) a +0 long sword (73, 2, D) an uncursed ring of wizardry (75, 2, D) a +4 rod of ignition (9/9) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (62, 3, D) a cursed -2 short sword a +0 ring mail (63, 3, D) a +1 flail of venom a +0 leather armour (64, 3, D) a +0 short sword (68, 3, D) a +0 trident (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (62, 4, D) a +0 rapier a +0 ring mail (68, 4, D) a +0 trident (69, 4, D) a throwing net (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (6, 6, D) a +6 ring of intelligence a +6 ring of intelligence (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 scale mail a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 8, D) a +6 ring of dexterity a +6 ring of dexterity (61, 9, D) a Necronomicon (63, 9, D) a plain deck of changes (70, 9, D) a book of Cantrips (72, 9, D) an uncursed staff of summoning (61, 10, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It lets you see invisible. It lets you turn invisible. a wand of draining (5) (62, 10, D) an uncursed staff of cold (70, 10, D) the cursed +0 leather armour "Ityneg" {Str+10 Dex-5 Slay+5} It affects your strength (+10). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (72, 10, D) an uncursed staff of conjuration (49, 13, D) a scroll of brand weapon (50, 13, D) a fan of gales (51, 13, D) a disc of storms (53, 13, D) an uncursed ring of see invisible (54, 13, D) a book of Maledictions (55, 13, D) a +0 hand axe of electrocution (50, 14, D) a +0 great sword (51, 14, D) a plain deck of defence (52, 14, D) a plain deck of war (53, 14, D) an uncursed amulet of regeneration (54, 14, D) a plain deck of defence (55, 14, D) a +2 scale mail of poison resistance (61, 17, D) a +9 rod of clouds (10/10) (62, 17, D) an uncursed ring of wizardry (64, 17, D) a book of Summonings (71, 17, D) a cursed ring of loudness (72, 17, D) an uncursed ring of flight (73, 17, D) a +2 robe of resistance (62, 18, D) a +0 mace (63, 18, D) a +2 robe of magic resistance (64, 18, D) the +1 scale mail "Zonoxuq" {Dex+6} It affects your dexterity (+6). (71, 18, D) a +1 scale mail of fire resistance (73, 18, D) a manual of Polearms (56, 19, D) a +0 great sword (unseen) (56, 20, D) a large rock (53, 21, D) a large rock (54, 21, D) a bolt (55, 21, D) a +0 battleaxe (unseen) (62, 21, D) a +3 war axe of chopping a +0 plate armour (63, 21, D) a +0 dagger a +0 robe a +0 hand axe a +0 scimitar a +0 plate armour (64, 21, D) a +0 club a +0 club (55, 22, D) a shadow dragon corpse (64, 22, D) a +0 hand axe a +0 leather armour (50, 25, D) an uncursed staff of death (51, 25, D) a +3 leather armour of poison resistance (52, 25, D) a +3 leather armour of positive energy (53, 25, D) a +1 hand crossbow of evasion (55, 25, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (50, 26, D) a +2 short sword of freezing (51, 26, D) an uncursed amulet of guardian spirit (52, 26, D) an uncursed staff of energy (53, 26, D) an uncursed staff of conjuration (54, 26, D) a +0 trident (61, 27, D) an uncursed staff of air (62, 27, D) an uncursed staff of death (64, 27, D) a +0 long sword (65, 27, D) a +1 ring mail of poison resistance (71, 27, D) a cursed staff of wizardry (72, 27, D) an uncursed staff of poison (73, 27, D) a cursed staff of earth (62, 28, D) an uncursed staff of summoning (63, 28, D) a +3 ring of protection (64, 28, D) a +2 antimagic falchion (71, 28, D) a +0 short sword of holy wrath (72, 28, D) an Akashic Record (73, 28, D) a +6 ring of strength (72, 31, D) a +0 trident (55, 32, D) a +0 club (57, 32, D) a +4 double sword of holy wrath a +0 robe a +0 halberd of flaming a naga corpse (skeletalised by now) (67, 32, D) a +1 halberd of venom a cursed +0 chain mail (72, 32, D) a +0 flail a +0 robe (56, 33, D) a +0 long sword a +0 large shield a +0 war axe a +0 shield a naga corpse (skeletalised by now) (57, 33, D) a +0 long sword (64, 33, D) a bolt (66, 33, D) a +0 battleaxe a +0 chain mail (67, 33, D) a +0 war axe a +0 plate armour (55, 34, D) a +0 trident a +0 shield a naga corpse (skeletalised by now) (66, 34, D) a +0 arbalest 18 bolts a +0 battleaxe a +0 plate armour a +0 broad axe a +0 chain mail (67, 34, D) 3 bolts (49, 37, D) an uncursed staff of conjuration (50, 37, D) a +1 halberd of freezing (52, 37, D) an uncursed staff of conjuration (54, 37, D) an uncursed staff of poison (59, 37, D) Sif Muna's Papyrus of Virous Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Spider Form Transmutation/Poison 3 e - Poisonous Cloud Conjuration/Poison/Air 6 The Shining One disapproves of the use of such an item. (61, 37, D) an uncursed staff of cold (69, 37, D) the Collected Works on Evil Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Vampiric Draining Necromancy 3 e - Dispel Undead Necromancy 5 The Shining One disapproves of the use of such an item. (70, 37, D) the cursed +3 dagger of Mana {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It has a curse placed upon it. The Shining One disapproves of the use of such an item. (71, 37, D) a +0 mace of holy wrath (72, 37, D) an uncursed staff of air (49, 38, D) a cursed +4 rod of the swarm (13/13) (51, 38, D) an uncursed ring of fire (52, 38, D) a book of Unlife (53, 38, D) an uncursed staff of summoning (59, 38, D) a +1 leather armour of magic resistance (60, 38, D) an uncursed staff of fire (62, 38, D) a +1 buckler of positive energy (63, 38, D) a ring of Nuz Nue {rPois Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. (70, 38, D) an uncursed staff of poison (71, 38, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (72, 38, D) a +3 ring of dexterity (73, 38, D) a fan of gales (62, 43, D) a cursed +0 battleaxe a +0 robe (55, 44, D) 2 potions of invisibility (59, 44, D) an uncursed staff of fire a cursed ring of loudness a +0 war axe (51, 45, D) a cursed -2 club a +8 rod of inaccuracy (12/12) (53, 45, D) a +0 war axe (59, 45, D) a +0 mace