George Level 1 of the Dungeon (14, 7, D:1) a +0 club (6, 13, D:1) a +0 scale mail (16, 21, D:1) 28 stones (-30, 37, D:1) a +0 club (-20, 39, D:1) a +0 robe (5, 39, D:1) a +0 dagger (-30, 40, D:1) a +0 short sword (-21, 40, D:1) a cursed +0 halberd (-19, 43, D:1) a throwing net (-11, 47, D:1) 19 stones (-39, 48, D:1) a +0 dagger (3, 57, D:1) a +0 club (16, 57, D:1) a +0 short sword (3, 61, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 stones (2, 1, D:2) a stone (-17, 3, D:2) a rat corpse (skeletalised by now) (4, 4, D:2) a +0 dagger (-12, 24, D:2) 14 poisoned needles (27, 24, D:2) a +0 ring mail (27, 30, D:2) an adder corpse (-4, 43, D:2) a +0 club a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, 45, D:2) a kobold corpse (-20, 51, D:2) a +0 ring mail (5, 57, D:2) 22 stones