George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-23, 4, D:1) a +0 dagger (-21, 5, D:1) a +0 dagger (-14, 8, D:1) a +0 whip (5, 9, D:1) a +0 club (-27, 12, D:1) a +0 whip (2, 15, D:1) 11 stones (19, 17, D:1) a +0 dagger (16, 23, D:1) a +0 club (-27, 31, D:1) a +0 whip (-19, 31, D:1) a +0 club (20, 39, D:1) a +0 club (-5, 42, D:1) a +0 ring mail (-9, 43, D:1) a +0 whip (-13, 44, D:1) a +0 dagger (-4, 47, D:1) 22 stones (22, 55, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (54, 0, D:2) a +0 scale mail (9, 2, D:2) a +0 scale mail (31, 7, D:2) a +0 club (44, 8, D:2) a +3 hand axe of holy wrath (48, 8, D:2) a +0 club a +0 hunting sling 19 stones (4, 9, D:2) a +0 dagger (48, 9, D:2) a +0 whip a stone (49, 9, D:2) 2 stones (50, 9, D:2) a stone (51, 10, D:2) a stone (32, 12, D:2) a +0 club (12, 27, D:2) a +0 ring mail (13, 29, D:2) a +0 club (27, 38, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 9 stones a goblin corpse (0, 2, D:3) a stone (0, 3, D:3) a stone (16, 3, D:3) 10 stones (26, 4, D:3) a +0 mace (11, 5, D:3) a +0 robe (-2, 7, D:3) a +0 dagger (41, 9, D:3) a +0 hunting sling (18, 10, D:3) a +0 club a ball python corpse (34, 10, D:3) a scroll of remove curse (6, 14, D:3) a worm corpse (30, 15, D:3) a cursed -2 club a +0 dagger a goblin corpse (7, 21, D:3) a +3 hand axe of venom an orc corpse (3, 23, D:3) a +0 club a +0 hand axe a +0 ring mail a +0 flail a cursed +0 leather armour a +0 flail a +0 hand axe an orc corpse (19, 24, D:3) a jackal corpse (skeletalised by now) (15, 27, D:3) an adder corpse (skeletalised by now) (11, 28, D:3) a quokka corpse (skeletalised by now)