George Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (21, 3, D:1) a +0 club (20, 4, D:1) a +0 dagger (5, 5, D:1) a +0 club (24, 7, D:1) a +0 club (13, 8, D:1) 24 arrows (36, 12, D:1) a +0 club (37, 12, D:1) a +0 leather armour (6, 14, D:1) a cursed -2 short sword (23, 14, D:1) 16 arrows (42, 15, D:1) a +0 robe (39, 17, D:1) a stone (38, 19, D:1) a stone (15, 22, D:1) a +0 club (39, 26, D:1) a +0 hand axe (23, 29, D:1) 20 stones 18 bolts Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (38, 0, D:2) a +0 robe (-2, 7, D:2) a giant cockroach corpse (-1, 8, D:2) an adder corpse (21, 12, D:2) a +0 club (41, 14, D:2) a +0 short sword (-2, 16, D:2) a +0 dagger (46, 18, D:2) a +0 dagger (18, 20, D:2) a +0 halberd (20, 22, D:2) a giant gecko corpse (24, 23, D:2) 25 sling bullets (34, 26, D:2) a +0 scale mail (41, 34, D:2) a +0 whip a +0 robe (54, 35, D:2) a +0 whip (24, 36, D:2) a +0 club (39, 37, D:2) a +0 leather armour (55, 40, D:2) a +0 dagger (49, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (4, 2, D:3) a scroll of enchant armour