George Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (-5, 4, D:1) a hobgoblin corpse (skeletalised by now) (-8, 5, D:1) a +0 hunting sling (-7, 11, D:1) a rat corpse (skeletalised by now) (22, 12, D:1) a +0 hand axe (18, 17, D:1) 13 stones (0, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 19, D:1) a +0 helmet (5, 23, D:1) a goblin skeleton (33, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) a stone (2, 2, D:2) 2 stones (4, 4, D:2) a stone (5, 5, D:2) a stone (-2, 7, D:2) a +0 short sword (-22, 8, D:2) a +0 spear (-2, 8, D:2) a kobold corpse a bat corpse a quokka corpse (-16, 9, D:2) a kobold corpse (-13, 9, D:2) a stone (-14, 10, D:2) a stone (-2, 10, D:2) a stone (-13, 12, D:2) a stone (0, 13, D:2) a +0 robe (-15, 15, D:2) a +0 dagger