George Level 1 of the Dungeon (39, 0, D:1) a +0 leather armour (0, 1, D:1) a +0 club (12, 6, D:1) a +0 club (46, 6, D:1) 17 stones (42, 7, D:1) a +0 dagger (12, 18, D:1) a stone (6, 19, D:1) a cursed +0 robe (26, 22, D:1) 4 stones (27, 22, D:1) 18 stones (26, 24, D:1) 2 stones (25, 25, D:1) a stone (19, 28, D:1) 2 stones (26, 28, D:1) 5 stones (17, 29, D:1) 14 stones (18, 29, D:1) 2 stones (22, 29, D:1) 20 arrows (13, 30, D:1) a +0 spear (18, 30, D:1) 16 stones (30, 30, D:1) a +0 leather armour (5, 36, D:1) a +0 club (2, 38, D:1) a +0 ring mail (46, 48, D:1) a +0 dagger Level 2 of the Dungeon (-18, 1, D:2) 20 sling bullets (4, 2, D:2) 7 javelins (-3, 3, D:2) an uncursed amulet of the gourmand (18, 3, D:2) a +0 club a +0 club (11, 5, D:2) a +0 club (-20, 15, D:2) a +0 dagger (14, 17, D:2) a +0 club a +0 hunting sling 17 stones (-18, 20, D:2) 34 arrows (-19, 24, D:2) a +0 spear (8, 30, D:2) a +0 dagger (13, 32, D:2) a +2 whip of electrocution (-17, 35, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (1, 3, D:3) a +1 dagger of protection (0, 7, D:3) 17 gold pieces (-10, 12, D:3) a +0 spear (-11, 13, D:3) a +0 spear (-9, 15, D:3) a +0 ring mail a +1 falchion of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (-13, 2, D:6) a +0 giant club a +0 giant spiked club (-30, 4, D:6) a quokka corpse