George Level 1 of the Dungeon (0, 0, D:1) 21 stones (18, 2, D:1) 6 tomahawks (20, 3, D:1) a cursed +0 club (38, 3, D:1) a +0 club (17, 7, D:1) 24 stones (12, 11, D:1) a scroll of random uselessness (23, 12, D:1) a +0 leather armour (42, 17, D:1) a +0 ring mail (17, 26, D:1) a cursed +0 club a +0 spear 3 stones (21, 27, D:1) a stone (10, 33, D:1) 22 bolts (47, 34, D:1) a +0 hand axe (13, 36, D:1) 21 arrows (10, 37, D:1) a +0 hunting sling (39, 44, D:1) a +0 club (9, 50, D:1) 17 stones Level 2 of the Dungeon (35, 4, D:2) a +0 dagger (34, 5, D:2) a +0 dagger (-12, 17, D:2) a +0 club (18, 17, D:2) a scroll of random uselessness (-10, 21, D:2) a +0 leather armour (35, 28, D:2) a +0 dagger (6, 30, D:2) a +0 robe (-5, 31, D:2) 22 bolts (12, 37, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of faith (-5, 3, D:3) a +0 club a goblin corpse (8, 6, D:3) a +0 war axe (9, 10, D:3) a +0 rapier (42, 23, D:3) 25 stones (25, 40, D:3) 24 stones (10, 49, D:3) 13 stones (13, 52, D:3) a potion of lignification (16, 52, D:3) 11 stones