George Level 1 of the Dungeon (16, 5, D:1) 20 poisoned needles (13, 6, D:1) 19 stones (-30, 7, D:1) a +0 dagger (-8, 8, D:1) 22 stones (10, 8, D:1) a +0 club (11, 9, D:1) a +0 club (-35, 12, D:1) a +0 short sword (9, 20, D:1) a +0 dagger (-27, 22, D:1) 16 sling bullets (-22, 27, D:1) 13 stones (10, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 5, D:2) a +0 robe (-15, 7, D:2) 3 needles of paralysis (47, 9, D:2) 18 stones (20, 10, D:2) a cursed -1 club (31, 10, D:2) 16 stones (-22, 14, D:2) 28 arrows (16, 22, D:2) 20 sling bullets (46, 30, D:2) a +1 glaive of protection (37, 37, D:2) an uncursed amulet of faith (26, 38, D:2) 25 arrows (10, 48, D:2) a +0 pair of boots (42, 53, D:2) a +0 whip (-2, 55, D:2) a +0 club (21, 60, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (-2, 1, D:3) a stone (26, 6, D:3) 14 sling bullets (24, 9, D:3) 19 sling bullets (-43, 12, D:3) a potion of degeneration a scroll of noise a potion of lignification (-11, 12, D:3) a +0 helmet (-26, 18, D:3) a +0 scale mail (11, 18, D:3) a -2 scale mail (-27, 21, D:3) 10 stones (-39, 27, D:3) 27 stones (14, 30, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 5 silver tomahawks (3, 5, D:4) 2 scrolls of noise (8, 13, D:4) a +0 long sword (-19, 19, D:4) 14 stones (0, 19, D:4) 14 bolts (7, 21, D:4) a cursed -1 broad axe (-29, 23, D:4) a +0 scale mail (0, 23, D:4) 19 arrows (-34, 25, D:4) a +0 war axe (10, 27, D:4) a +0 dagger (-28, 32, D:4) a +0 robe (-2, 37, D:4) a +0 club (-2, 39, D:4) a scroll of random uselessness (-20, 40, D:4) a +0 hunting sling (-32, 42, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (14, 1, D:5) a +0 robe (1, 3, D:5) 16 arrows (29, 4, D:5) 13 stones (26, 9, D:5) a scroll of random uselessness (11, 12, D:5) a +0 dagger a +0 scale mail (8, 15, D:5) a scroll of amnesia (8, 17, D:5) a +0 giant spiked club a +0 giant spiked club (9, 18, D:5) a potion of degeneration (32, 20, D:5) a scroll of noise (3, 21, D:5) a +0 trident (31, 23, D:5) the +1 flail of Jiptev {crush, +Blink rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you blink. (25, 24, D:5) 29 arrows (-6, 28, D:5) a +0 giant spiked club (32, 29, D:5) a potion of lignification (19, 34, D:5) an uncursed amulet of faith (5, 42, D:5) 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 1, D:6) a +0 giant club (-10, 7, D:6) 3 scrolls of noise (-2, 8, D:6) a +0 flail (-22, 13, D:6) a +0 flail (-24, 15, D:6) a +0 club a +0 club a +0 leather armour (5, 24, D:6) a +0 robe (-9, 26, D:6) a +0 giant spiked club (-10, 38, D:6) a +0 whip (-48, 41, D:6) a +0 leather armour (19, 53, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 16 arrows (7, 0, D:7) a cursed +0 chain mail (-18, 5, D:7) a +0 scale mail (-3, 7, D:7) a giant newt skeleton (14, 7, D:7) a +0 dagger (unseen) (17, 7, D:7) a +0 rapier (-29, 8, D:7) 22 arrows (12, 10, D:7) a +0 halberd (-7, 13, D:7) a meat ration the Ecumenical Temple a bailey (0, 0, Bailey) a +0 arbalest (unseen) (-3, 1, Bailey) a +0 arbalest (unseen) (0, 1, Bailey) a bolt (-2, 2, Bailey) 2 bolts (0, 2, Bailey) a bolt (-2, 3, Bailey) a bolt (1, 3, Bailey) 3 bolts (-2, 4, Bailey) a bolt (-1, 4, Bailey) 2 bolts (0, 4, Bailey) 2 bolts (1, 4, Bailey) 2 bolts (2, 4, Bailey) 2 bolts (3, 4, Bailey) a bolt (1, 5, Bailey) 2 bolts (2, 5, Bailey) a bolt (4, 5, Bailey) a bolt (3, 6, Bailey) 2 bolts (still there?) a bolt (still there?) a +0 halberd of freezing (still there?) a +0 halberd (still there?) (4, 6, Bailey) 3 bolts