George Level 1 of the Dungeon (0, 0, D:1) a +1 ring mail of magic resistance (-14, 3, D:1) a +0 ring mail (-1, 7, D:1) a +0 hand axe (0, 9, D:1) 24 stones (-13, 15, D:1) 24 stones (-21, 19, D:1) a +0 scale mail (-10, 23, D:1) 13 stones (-9, 25, D:1) a +0 hunting sling (-3, 27, D:1) a +0 club (-12, 32, D:1) 3 tomahawks (24, 32, D:1) a +0 flail (6, 33, D:1) 14 poisoned arrows (22, 34, D:1) a +0 hunting sling (17, 37, D:1) a +0 mace (0, 39, D:1) 10 sling bullets of frost (11, 39, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-1, 8, D:2) a +0 leather armour (16, 10, D:2) a cursed +0 club (37, 20, D:2) a +0 club (2, 25, D:2) an uncursed staff of cold (28, 25, D:2) a +0 dagger (25, 34, D:2) 12 stones (-19, 37, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 21 stones (1, 1, D:3) a +4 hand axe (-12, 5, D:3) 2 tomahawks (-7, 6, D:3) 20 bolts (26, 6, D:3) 2 javelins (-2, 7, D:3) a +0 flail a +0 scale mail (-5, 8, D:3) a +0 dagger a +0 robe a cursed -3 club a +0 ring mail (-3, 8, D:3) a +0 hand axe a +0 whip (-2, 8, D:3) a +0 trident (-1, 8, D:3) a cursed +0 short sword a +0 dagger a +0 hand axe a +0 chain mail a +0 club a +0 mace (1, 11, D:3) 8 arrows (19, 12, D:3) a +0 club (-8, 13, D:3) a +0 club (21, 14, D:3) a +0 flail a +0 leather armour (-15, 15, D:3) 4 poisoned bolts (22, 15, D:3) a +0 flail a +0 leather armour a +0 flail a +0 chain mail (6, 17, D:3) 11 bolts (-7, 19, D:3) a +0 helmet (-6, 19, D:3) a +0 robe (-3, 22, D:3) a +0 mace (-2, 36, D:3) 18 stones Level 4 of the Dungeon (11, 2, D:4) 25 arrows (60, 5, D:4) a +0 scale mail (14, 6, D:4) a +0 chain mail (56, 7, D:4) a +0 robe a +0 long sword (64, 9, D:4) a +0 pair of boots (11, 10, D:4) a +0 ring mail (16, 13, D:4) a +0 ring mail (35, 15, D:4) the Guide on Fire Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Ring of Flames Charms/Fire 7 (20, 17, D:4) a +0 mace (34, 21, D:4) 12 arrows (7, 25, D:4) a +0 dagger a +0 robe (8, 25, D:4) a +0 rapier a +0 leather armour (44, 25, D:4) a +0 flail (46, 26, D:4) a +0 whip a +0 flail (28, 27, D:4) a cursed +0 leather armour (50, 31, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (-8, 2, D:5) 14 arrows of frost (0, 2, D:5) 16 arrows of frost (-18, 5, D:5) a +1 helmet (-25, 9, D:5) a +0 dagger (-4, 10, D:5) a +0 ring mail (10, 15, D:5) a +0 dagger (12, 23, D:5) a +0 flail (-17, 26, D:5) 12 stones (-1, 26, D:5) a +2 whip of pain (-13, 28, D:5) a +0 scale mail (-9, 36, D:5) a +0 war axe (-8, 36, D:5) a cursed -3 short sword (-27, 38, D:5) a +0 antimagic mace Level 6 of the Dungeon [Shop] Vaampupi's Book Shoppe a book of Changes (275 gold) a Fen Folio (825 gold) a Young Poisoner's Handbook (440 gold) a book of Burglary (825 gold) the Reference Book on Shifting Poisoning (715 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 4 The Shining One disapproves of the use of such an item. a book of Debilitation (440 gold) a book of Envenomations (990 gold) (0, 0, D:6) 14 sling bullets (28, 0, D:6) 11 arrows (29, 2, D:6) a +0 club (15, 4, D:6) a +0 short sword (16, 4, D:6) a +0 flail 7 tomahawks (14, 5, D:6) a +0 dagger a +0 robe (16, 5, D:6) a +2 dagger of venom a cursed +0 leather armour (14, 6, D:6) a +0 hand axe (29, 6, D:6) a tomahawk (30, 7, D:6) a tomahawk (-2, 8, D:6) a +0 mace (10, 13, D:6) a +0 giant spiked club (0, 17, D:6) a +0 club (1, 17, D:6) a +0 club (2, 17, D:6) a +0 club (38, 20, D:6) 20 arrows (-19, 43, D:6) a +0 rapier a +0 leather armour (24, 51, D:6) a +0 giant spiked club (1, 53, D:6) a +2 trident a +0 robe (2, 53, D:6) a +0 flail a +0 robe a +0 falchion a +0 robe (3, 53, D:6) a +0 shortbow 12 arrows (5, 53, D:6) 2 javelins (7, 53, D:6) 2 arrows (-3, 55, D:6) a scroll of random uselessness a scroll of noise a -1 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (60, 0, D:7) a +0 ring mail (18, 10, D:7) a +0 shield (18, 12, D:7) a +0 robe (8, 13, D:7) a +0 giant spiked club (5, 14, D:7) a +0 hunting sling (35, 18, D:7) a +0 war axe (12, 22, D:7) a +0 giant club (24, 24, D:7) 14 stones (23, 30, D:7) 20 sling bullets (24, 30, D:7) a +0 leather armour (1, 34, D:7) a +0 robe (5, 36, D:7) 18 stones (26, 37, D:7) 22 arrows (35, 38, D:7) a +0 blowgun 4 curare-tipped needles (36, 38, D:7) a +0 dagger a +0 club 2 stones (37, 38, D:7) a cursed -1 dagger (36, 39, D:7) a +0 dagger (36, 40, D:7) a curare-tipped needle a stone Level 8 of the Dungeon (0, 0, D:8) a +0 robe (19, 5, D:8) a +0 hand axe a +0 hand axe a +0 battleaxe (31, 8, D:8) a +0 halberd (1, 16, D:8) a +0 trident (23, 25, D:8) a +0 giant spiked club Level 9 of the Dungeon (16, 13, D:9) 16 poisoned needles (4, 18, D:9) 23 stones (6, 20, D:9) a +0 chain mail (11, 24, D:9) a +0 club a +0 leather armour (9, 38, D:9) 16 poisoned needles Level 10 of the Dungeon [Shop] Miveytwu's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of brand weapon (280 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) (0, 0, D:10) a +0 robe (-1, 2, D:10) a +0 chain mail (36, 2, D:10) 5 large rocks (6, 4, D:10) a +0 giant club (14, 4, D:10) a +0 dagger a +0 scale mail (15, 4, D:10) a +0 dagger a +0 scale mail (17, 4, D:10) a cursed +0 ring mail (14, 5, D:10) a +0 club a +0 dagger a +0 robe (34, 6, D:10) a lantern of shadows (36, 6, D:10) a +0 leather armour (37, 6, D:10) 33 arrows (42, 6, D:10) 26 stones (-14, 12, D:10) 2 sling bullets of flame (14, 30, D:10) the +4 scale mail of Awe {Dex+6} It affects your dexterity (+6). (9, 35, D:10) a +0 leather armour (-11, 40, D:10) a cursed +0 robe a +2 morningstar (-11, 41, D:10) a +0 robe a cursed +0 war axe a +2 flail a +0 robe (45, 42, D:10) 17 stones (50, 44, D:10) a +0 giant spiked club (-9, 51, D:10) 2 potions of brilliance Level 11 of the Dungeon [Shop] Koecohiq's Antique Weapon Shop a +0 dagger (48 gold) a +0 spear (72 gold) a +0 giant club (40 gold) the +6 war axe "Guurch" {holy, Str+4} (204 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). a +0 falchion of flaming (72 gold) a +1 falchion of holy wrath (72 gold) a +0 lajatang (360 gold) a +0 morningstar (96 gold) the +7 broad axe "Niyz" {flame, MP+9 Int+3 Dex+4} (216 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+4). It affects your magic capacity (+9). a cursed +0 morningstar (96 gold) the cursed +1 flail of Qushul {elec, +Rage rN+} (204 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (1, 3, D:11) 2 potions of invisibility (9, 5, D:11) a +0 dagger (10, 5, D:11) a +0 hand axe of freezing a cursed +0 ring mail (-34, 6, D:11) a +0 dagger a +0 robe (-33, 6, D:11) a cursed -1 club a +0 leather armour (-33, 7, D:11) a +0 dagger a cursed +0 robe (6, 11, D:11) a +0 shortbow (-18, 14, D:11) a +0 glaive (-25, 17, D:11) a +0 dagger a +0 robe (-29, 18, D:11) a +0 dagger a +0 robe (23, 22, D:11) a +0 giant spiked club (-18, 27, D:11) 18 poisoned needles (22, 31, D:11) a +0 quarterstaff (-14, 35, D:11) a large rock (-14, 37, D:11) a large rock (-13, 38, D:11) a large rock (-12, 40, D:11) a large rock (-19, 41, D:11) 3 large rocks (-10, 42, D:11) a +0 short sword (0, 45, D:11) 16 poisoned needles (-13, 48, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 mace (-2, 1, D:12) 5 tomahawks (16, 3, D:12) a +0 rapier (33, 3, D:12) a +0 giant spiked club (31, 4, D:12) a +1 falchion of flaming (32, 9, D:12) a +0 cloak (30, 17, D:12) a +0 ring mail (25, 27, D:12) a +0 falchion a +0 leather armour a +0 leather armour a +0 flail (-8, 29, D:12) a +0 giant spiked club (6, 32, D:12) a +1 flail of venom a +0 chain mail (2, 33, D:12) a +0 giant spiked club (4, 33, D:12) a potion of invisibility (51, 33, D:12) a cursed -3 dire flail (10, 37, D:12) an uncursed ring of flight (53, 41, D:12) 10 silver bolts Level 13 of the Dungeon (0, 0, D:13) 2 potions of degeneration (30, 9, D:13) 16 arrows (13, 12, D:13) a large rock (-9, 13, D:13) a +0 hand axe (13, 13, D:13) a large rock (15, 13, D:13) a +0 short sword a +0 cloak (2, 15, D:13) 3 potions of berserk rage (13, 15, D:13) a large rock (13, 17, D:13) a large rock (-10, 18, D:13) a +0 leather armour (-6, 20, D:13) a wand of confusion (33) (3, 25, D:13) an arrow (3, 26, D:13) an arrow (6, 26, D:13) a curare-tipped needle (0, 27, D:13) a +0 shortbow 18 arrows of flame a +0 shortbow a +0 shortbow 28 arrows (1, 27, D:13) 3 arrows (4, 28, D:13) a +0 dagger of venom a +0 blowgun 7 curare-tipped needles (-1, 29, D:13) 19 arrows a +0 shortbow (2, 36, D:13) an arrow (3, 36, D:13) an arrow (4, 36, D:13) an arrow (-27, 37, D:13) a large rock (-26, 37, D:13) a large rock (-4, 37, D:13) 19 sling bullets (-25, 38, D:13) a +0 battleaxe of electrocution a +0 scale mail 2 large rocks (-11, 40, D:13) a cursed +0 leather armour (4, 40, D:13) a +0 shortbow 12 arrows of dispersal (2, 41, D:13) a +0 shortbow a +0 longbow 27 arrows (4, 41, D:13) 2 arrows (7, 41, D:13) a +0 giant club (2, 42, D:13) a +0 shortbow 26 arrows (3, 42, D:13) a cursed +0 shortbow 4 arrows (-15, 43, D:13) a poisoned arrow (-14, 43, D:13) a poisoned arrow (-12, 43, D:13) a +3 longbow of flaming 11 poisoned arrows a +0 centaur barding (-11, 43, D:13) an arrow a poisoned arrow (-10, 43, D:13) a poisoned arrow (-9, 44, D:13) a +0 shortbow 14 arrows (-28, 53, D:13) a cursed +0 giant club Level 14 of the Dungeon (0, 0, D:14) 9 poisoned arrows (-20, 9, D:14) a book of the Warp (10, 9, D:14) a +0 ring mail (-23, 12, D:14) a +0 giant club a +0 giant spiked club (-21, 14, D:14) a +0 giant club a +0 giant club (-21, 15, D:14) a +0 robe a +0 spear (-30, 21, D:14) a +0 whip (7, 33, D:14) a +0 shortbow 27 arrows (1, 35, D:14) 17 stones (8, 35, D:14) an arrow (-40, 37, D:14) 23 stones (-6, 42, D:14) 31 stones (-37, 48, D:14) 11 arrows of frost Level 15 of the Dungeon (34, 8, D:15) a +0 long sword a +2 glaive of distortion (34, 9, D:15) a +0 war axe a +0 greatsling a +0 buckler (38, 9, D:15) a cursed +0 war axe (39, 9, D:15) a +0 dagger a +0 robe (48, 17, D:15) 11 stones (45, 22, D:15) 20 stones (22, 23, D:15) a +0 centaur barding (47, 25, D:15) a +2 battleaxe of freezing (50, 26, D:15) a +0 leather armour (47, 27, D:15) a +2 dagger of speed a cursed -2 robe (47, 33, D:15) a +0 robe (47, 34, D:15) a +0 scimitar (19, 38, D:15) a potion of degeneration (59, 40, D:15) a +0 ring mail (9, 42, D:15) a +0 long sword (63, 43, D:15) a +0 giant club (44, 44, D:15) 19 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a cursed -2 hand axe (31, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 dagger a +0 robe a +4 mace a +0 leather armour (29, 1, Orc:1) a +0 leather armour a +0 dagger (30, 1, Orc:1) a +0 robe a +0 dagger a +0 club a +0 flail (29, 2, Orc:1) a +0 leather armour a +0 trident (30, 2, Orc:1) a +0 robe a +0 dagger (33, 5, Orc:1) a +0 dagger (34, 5, Orc:1) a +0 plate armour a +0 battleaxe (35, 5, Orc:1) a +0 hand axe (35, 6, Orc:1) a +0 scale mail (34, 7, Orc:1) a +0 short sword (35, 7, Orc:1) a +3 chain mail a +0 war axe (1, 9, Orc:1) a +0 short sword a +0 scale mail (8, 11, Orc:1) a +0 ring mail (10, 11, Orc:1) a +0 short sword (11, 11, Orc:1) a +0 hand axe a +0 robe a +0 dagger (12, 11, Orc:1) a +0 mace (10, 12, Orc:1) a +0 leather armour a +0 falchion (11, 12, Orc:1) a +0 robe a +0 dagger of speed (8, 13, Orc:1) a +0 ring mail a +0 short sword a +0 chain mail (9, 13, Orc:1) a +0 robe a +0 dagger a +0 dagger (4, 14, Orc:1) a +0 ring mail a +0 war axe (12, 14, Orc:1) a poisoned tomahawk (4, 15, Orc:1) a +0 scale mail a +0 hand axe a +0 flail a +0 plate armour (5, 15, Orc:1) a +0 leather armour a +0 whip (13, 15, Orc:1) a poisoned tomahawk a +0 mace a +0 leather armour a +0 hand axe a +0 scale mail (14, 15, Orc:1) a +0 short sword of draining a +0 ring mail a +0 whip (5, 16, Orc:1) 3 tomahawks (5, 17, Orc:1) a +0 hand axe a tomahawk (14, 17, Orc:1) a +0 whip (2, 18, Orc:1) a +0 dagger a +0 robe (4, 18, Orc:1) a +2 hand axe of venom a cursed +0 scale mail a +0 dagger a +0 leather armour (0, 21, Orc:1) a +0 flail a +0 scale mail a +0 leather armour (2, 21, Orc:1) a stone (1, 22, Orc:1) a stone (2, 22, Orc:1) a cursed -3 dagger a +0 robe (1, 23, Orc:1) a stone (1, 24, Orc:1) a stone (1, 25, Orc:1) a stone (7, 25, Orc:1) a +0 falchion (-21, 27, Orc:1) a +0 hand axe (0, 27, Orc:1) a +0 hunting sling 25 stones (6, 27, Orc:1) 17 stones (-21, 28, Orc:1) a +0 flail a +0 scale mail a +0 flail (5, 28, Orc:1) a large rock (-2, 29, Orc:1) a +0 flail a +0 whip a +0 leather armour (-1, 29, Orc:1) a cursed -2 hand axe a +0 leather armour (5, 29, Orc:1) 15 stones (7, 29, Orc:1) a large rock (4, 30, Orc:1) a large rock (5, 30, Orc:1) 18 stones (6, 30, Orc:1) 22 stones (7, 30, Orc:1) 20 stones (5, 31, Orc:1) 16 stones (7, 31, Orc:1) 16 stones (-11, 36, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Letijergh's General Store a +0 short sword (36 gold) a legendary deck of summoning (312 gold) a +0 mace (36 gold) 15 arrows (36 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a +2 robe of the Archmagi (452 gold) a wand of polymorph (8) (120 gold) a +0 whip (30 gold) 3 scrolls of remove curse (108 gold) a scroll of silence (90 gold) a potion of heal wounds (60 gold) a potion of degeneration (12 gold) [Shop] Ilaaxuf's Antique Armour Emporium a +0 scale mail (104 gold) the cursed +0 helmet of the Little Devil {MR+ Int+6} (247 gold) It affects your intelligence (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 buckler (117 gold) the +9 swamp dragon armour of the Republic {*Drain rPois rF+ MP+9} (1430 gold) It protects you from fire. It protects you from poison. It affects your magic capacity (+9). It causes draining when unequipped. a +0 helmet (117 gold) a +0 buckler of cold resistance (117 gold) a +0 scale mail (104 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} (3559 gold) It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. a +0 chain mail (117 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 helmet (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) [Shop] Tusagh's Book Shoppe Sif Muna's Handbook of Flames (1190 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Ring of Flames Charms/Fire 7 a book of the Sky (910 gold) a book of Hinderance (280 gold) a book of Beasts (770 gold) a book of Party Tricks (700 gold) a book of Enchantments (700 gold) a book of Debilitation (560 gold) the Incunabulum of Attacks and the Mountains (644 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Passwall Transmutation/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Fireball Conjuration/Fire 5 the Handbook of Cloudy Intoxication (686 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Summon Lightning Spire Summoning/Air 4 e - Alistair's Intoxication Transmutation/Poison 4 The Shining One disapproves of the use of such an item. Kikubaaqudgha's Catalogue of Unholy Secrets (1085 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Control Undead Necromancy 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Agony Necromancy 5 The Shining One disapproves of the use of such an item. a Grand Grimoire (1545 gold) [Shop] Husch's Antique Weapon Boutique a +0 hunting sling (34 gold) a +2 vampiric whip (57 gold) a +0 great sword (149 gold) a cursed -3 club (23 gold) a +0 hand crossbow (80 gold) a +0 hunting sling (34 gold) the +11 great mace of Impatience {flame, *Drain rN++} (264 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It causes draining when unequipped. a +3 flail (80 gold) a +0 glaive (149 gold) [Shop] Moveu's Jewellery Shoppe the ring "Luecim" {Ice rElec MR+} (624 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed ring of magical power (280 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of magical power (280 gold) a +3 ring of dexterity (219 gold) a +2 ring of dexterity (105 gold) an uncursed amulet of resist corrosion (280 gold) a cursed -6 ring of intelligence (28 gold) (0, 0, Orc:2) a +0 leather armour a +2 mace of pain (-4, 1, Orc:2) a +0 leather armour a +0 short sword (-3, 1, Orc:2) a +0 hand axe a +0 dagger a +0 hand axe a +0 leather armour (-3, 2, Orc:2) 3 javelins a +0 robe a +0 dagger a +0 leather armour a cursed +0 dagger (-4, 3, Orc:2) a +0 flail (-3, 3, Orc:2) a cursed -1 scale mail a +0 club a +0 leather armour 3 javelins a +0 war axe (-2, 3, Orc:2) a +0 leather armour a +0 mace (-4, 4, Orc:2) a +0 plate armour a +0 glaive (13, 8, Orc:2) a +0 scale mail a +0 dagger (14, 8, Orc:2) a +0 dagger a +0 dagger a +0 leather armour a +0 falchion a +0 hand axe a +0 ring mail a +0 whip a +0 robe a +0 dagger a +0 mace (15, 8, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 leather armour a +0 flail a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (17, 8, Orc:2) a +0 leather armour a +0 plate armour a +0 mace (19, 24, Orc:2) a +0 war axe a +0 chain mail a +0 mace (20, 24, Orc:2) a +0 short sword (18, 25, Orc:2) a +0 dagger a +0 chain mail (19, 25, Orc:2) a +2 dagger of protection a +0 ring mail a +0 leather armour (18, 26, Orc:2) a +0 club (20, 26, Orc:2) a +0 trident 5 tomahawks a +0 leather armour Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 flail a +0 club a +0 leather armour (1, 0, Orc:3) a +0 leather armour a +0 short sword (-5, 1, Orc:3) a +0 short sword (0, 1, Orc:3) a +0 short sword a +0 falchion (1, 1, Orc:3) a +0 leather armour 3 tomahawks a +0 short sword (-5, 2, Orc:3) a cursed -3 hand axe (-4, 2, Orc:3) 3 tomahawks a +0 club (-2, 2, Orc:3) 2 tomahawks (-1, 2, Orc:3) 5 tomahawks a +0 flail (1, 2, Orc:3) a +0 scale mail a +0 hand axe a +0 hand axe (-5, 3, Orc:3) a +0 leather armour 3 tomahawks a +0 flail (14, 3, Orc:3) a +0 short sword a +0 leather armour (14, 4, Orc:3) a +0 dagger a +0 robe a +0 flail a +0 falchion (2, 5, Orc:3) a cursed +0 robe a +0 dagger (5, 5, Orc:3) a tomahawk (14, 5, Orc:3) a +0 club (6, 6, Orc:3) a +0 leather armour (7, 7, Orc:3) a +0 short sword (6, 8, Orc:3) a +0 robe a +0 dagger (7, 8, Orc:3) a tomahawk (49, 34, Orc:3) a +0 dagger a +0 war axe of holy wrath a +0 leather armour (1, 35, Orc:3) a +0 flail a +0 leather armour (50, 35, Orc:3) a +0 dagger a +0 robe (53, 35, Orc:3) a +0 chain mail (55, 35, Orc:3) a +0 club a +0 leather armour (2, 36, Orc:3) a +0 short sword a +0 scale mail (35, 36, Orc:3) a +0 leather armour a +0 club (55, 36, Orc:3) a +0 club a +0 ring mail (34, 37, Orc:3) a +0 chain mail a +0 battleaxe (35, 37, Orc:3) a +0 hand axe a +0 hand axe (55, 37, Orc:3) a +0 dagger a +0 robe (35, 42, Orc:3) a +0 leather armour (35, 45, Orc:3) a +0 leather armour (35, 46, Orc:3) a +0 ring mail Level 4 of the Orcish Mines [Shop] Weur's Assorted Antiques a potion of haste (300 gold) a potion of poison (30 gold) a potion of poison (30 gold) a stone of tremors (1200 gold) a potion of might (120 gold) a potion of might (120 gold) a +0 flail (105 gold) a plain deck of summoning (420 gold) a scroll of random uselessness (30 gold) a +0 plate armour (690 gold) [Shop] Faraloa's Antique Weapon Emporium a +0 long sword (91 gold) a +0 quarterstaff (104 gold) a +2 scimitar of draining (104 gold) a +0 halberd (104 gold) a +0 war axe (91 gold) a +0 arbalest (117 gold) a +0 glaive (169 gold) a cursed -3 scimitar (104 gold) a +5 glaive of venom (169 gold) a +0 morningstar (104 gold) a +0 great sword (169 gold) [Shop] Donaaq's Food Emporium a bread ration (60 gold) a bread ration (60 gold) a slice of pizza (18 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a beef jerky (18 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) [Shop] Ixodaihi's Weapon Boutique a +0 morningstar (60 gold) a +0 club (15 gold) a +0 hunting sling (22 gold) a +0 hand crossbow (52 gold) a +1 bardiche of protection (267 gold) a +0 hunting sling (22 gold) 16 poisoned needles (96 gold) a +0 rapier (60 gold) 13 arrows of frost (97 gold) the +7 lajatang "Doutuof" {holy, rElec rF- rN++ Str+2} (1255 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. a +0 battleaxe (97 gold) 8 stones (12 gold) [Shop] Cacuniro's Assorted Antiques a wand of frost (25) (27 gold) a +0 short sword (81 gold) a +0 robe (18 gold) the +5 scimitar of Distant Shores {venom, rN+++ Str+3 Int-3 Dex-5} (243 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (-5). It renders you almost immune to negative energy. The Shining One disapproves of the use of such an item. a potion of curing (81 gold) a wand of slowing (12) (108 gold) 3 scrolls of teleportation (243 gold) a potion of heal wounds (135 gold) a +0 chain mail (121 gold) an uncursed amulet of resist corrosion (135 gold) a scroll of fear (94 gold) a wand of flame (32) (108 gold) (-14, 4, Orc:4) a +0 mace a +0 leather armour (-8, 9, Orc:4) a +0 leather armour of positive energy a +0 short sword a +0 hand axe (-8, 10, Orc:4) a +0 hand axe (-12, 24, Orc:4) a +0 short sword (-11, 24, Orc:4) a +0 war axe (-8, 24, Orc:4) a +2 trident of venom 6 tomahawks a +0 plate armour a +0 dagger a +0 robe (-7, 24, Orc:4) a +0 trident a +0 chain mail a +0 battleaxe a +0 chain mail a tomahawk a +0 glaive (-6, 24, Orc:4) a bolt a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (-5, 24, Orc:4) a +0 dagger a cursed +0 robe a +0 great mace a +0 plate armour a +0 hand axe 5 tomahawks a +0 plate armour (-4, 24, Orc:4) 3 bolts a +0 dagger of venom a +2 robe of cold resistance (-3, 24, Orc:4) a +4 morningstar a +4 glaive a +2 dagger of speed a +0 robe (-2, 24, Orc:4) a +0 dagger a +0 robe (-1, 24, Orc:4) a +0 dagger a +0 robe (1, 24, Orc:4) a +0 war axe (-8, 25, Orc:4) a +0 war axe a +0 plate armour a +0 great sword of protection a +0 plate armour a +0 whip a +0 ring mail (-8, 26, Orc:4) a +0 hand axe a +0 plate armour a +0 short sword (-5, 26, Orc:4) a +0 long sword a +0 arbalest 19 bolts a +0 plate armour (50, 31, Orc:4) a +0 mace 2 silver tomahawks (49, 32, Orc:4) a +0 dagger a +0 robe (49, 33, Orc:4) a silver tomahawk (49, 34, Orc:4) a silver tomahawk (28, 35, Orc:4) a +0 flail (47, 37, Orc:4) a silver tomahawk (28, 38, Orc:4) a +0 leather armour (29, 38, Orc:4) a +0 chain mail a +0 scimitar (-14, 39, Orc:4) a +0 dagger a +0 leather armour (27, 41, Orc:4) a +0 chain mail a +0 dagger (28, 42, Orc:4) a +0 chain mail a cursed -1 trident (29, 42, Orc:4) a +0 dagger a +0 leather armour a +0 hand axe (26, 43, Orc:4) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (12, 6, Lair:1) a scroll of noise (7, 10, Lair:1) a +0 animal skin a -2 spear (46, 16, Lair:1) a +0 chain mail (30, 17, Lair:1) a +0 buckler (-1, 40, Lair:1) a plain deck of summoning (14, 43, Lair:1) a +0 hat (-4, 47, Lair:1) 7 tomahawks (32, 50, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 sling bullets (17, 1, Lair:2) an uncursed staff of cold (15, 8, Lair:2) a +0 robe (-31, 13, Lair:2) a cursed +0 quarterstaff (-23, 20, Lair:2) 12 arrows of dispersal (0, 21, Lair:2) a +0 ring mail (-27, 24, Lair:2) 9 bolts (-13, 26, Lair:2) a +0 pair of gloves (12, 26, Lair:2) 24 stones (-8, 30, Lair:2) 14 stones (12, 34, Lair:2) 23 bolts of flame (-11, 45, Lair:2) a +0 pair of gloves (32, 52, Lair:2) a book of Annihilations a book of the Warp a book of Unlife (-11, 54, Lair:2) a +0 pair of gloves (33, 55, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of lignification (-2, 3, Lair:3) 10 stones (41, 3, Lair:3) 25 stones (56, 10, Lair:3) a +0 dagger (53, 12, Lair:3) a scroll of random uselessness (2, 22, Lair:3) a potion of lignification (29, 23, Lair:3) 22 gold pieces (24, 27, Lair:3) a wand of draining (5) (40, 27, Lair:3) 21 arrows (1, 42, Lair:3) a scroll of immolation Level 4 of the Lair of Beasts (3, 0, Lair:4) the +3 ring mail of Chimes {rElec Dex+2 SInv} It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. a +1 chain mail of fire resistance (45, 1, Lair:4) a +0 long sword (0, 3, Lair:4) a wand of draining (8) (33, 7, Lair:4) 18 arrows (9, 9, Lair:4) 21 bolts (-7, 30, Lair:4) a +0 scale mail of positive energy (-14, 34, Lair:4) a +0 dagger (11, 36, Lair:4) an uncursed staff of power (-18, 37, Lair:4) a lamp of fire (33, 43, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (4, 8, Lair:5) a +2 hat (17, 10, Lair:5) a throwing net (-21, 14, Lair:5) 19 poisoned needles (25, 14, Lair:5) a +0 ring mail (34, 23, Lair:5) 18 sling bullets (19, 24, Lair:5) the cursed +0 robe "Cutzeatim" {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (39, 24, Lair:5) a potion of poison (-9, 27, Lair:5) a +0 hunting sling (13, 36, Lair:5) an uncursed staff of conjuration (-3, 38, Lair:5) an uncursed staff of summoning (39, 42, Lair:5) 33 arrows (40, 47, Lair:5) 14 steel sling bullets (-23, 49, Lair:5) a cursed -2 war axe (-4, 50, Lair:5) a throwing net (33, 53, Lair:5) a potion of brilliance (8, 56, Lair:5) a +0 spear Level 6 of the Lair of Beasts (-41, 1, Lair:6) a scroll of amnesia (1, 4, Lair:6) a crystal ball of energy (-52, 17, Lair:6) 15 stones (-18, 17, Lair:6) a +1 falchion of electrocution (-52, 23, Lair:6) 19 stones (-8, 23, Lair:6) 15 stones (-35, 25, Lair:6) 23 stones (-32, 37, Lair:6) a scroll of random uselessness Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of random uselessness (-9, 7, Lair:7) a +2 longbow of evasion (-48, 12, Lair:7) a scroll of immolation (-29, 13, Lair:7) an uncursed ring of see invisible (-23, 15, Lair:7) a cursed -1 glaive (-39, 16, Lair:7) 16 stones (-16, 18, Lair:7) a +0 dagger (8, 22, Lair:7) a +0 chain mail (-37, 23, Lair:7) 10 poisoned sling bullets (17, 36, Lair:7) 14 stones (-34, 52, Lair:7) a +0 hand crossbow (-19, 59, Lair:7) 19 arrows Level 8 of the Lair of Beasts (0, 0, Lair:8) 14 bolts (2, 2, Lair:8) a +0 leather armour (-23, 3, Lair:8) a +0 leather armour (-8, 8, Lair:8) a scroll of noise (-10, 13, Lair:8) a wand of frost (21) a wand of polymorph (12) a wand of frost (29) (-9, 14, Lair:8) an uncursed ring of stealth (-37, 15, Lair:8) 3 javelins (-54, 20, Lair:8) a +0 glaive (-38, 30, Lair:8) a +0 mace (-37, 30, Lair:8) a +0 chain mail (-38, 31, Lair:8) 6 needles of sleeping (-37, 31, Lair:8) a +0 rapier (-37, 32, Lair:8) the amulet "Soofy" {Gourm Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). a +4 chain mail of positive energy a +0 fire dragon armour a +2 pair of gloves of archery (-48, 42, Lair:8) a +0 scale mail (-11, 51, Lair:8) a +0 hand axe Level 1 of the Spider Nest (0, 0, Spider:1) 11 arrows (-28, 12, Spider:1) 8 sling bullets of flame (-29, 14, Spider:1) 10 gold pieces (-11, 17, Spider:1) a redback corpse (-25, 20, Spider:1) a tarantella corpse (-18, 27, Spider:1) a potion of mutation