George Level 1 of the Dungeon (33, 4, D:1) 18 stones (13, 7, D:1) a +0 whip (9, 14, D:1) a +0 robe (19, 15, D:1) a +0 short sword (10, 16, D:1) 27 stones (0, 24, D:1) a bread ration (0, 25, D:1) a potion of ambrosia (1, 25, D:1) a +2 cloak (-1, 26, D:1) a +1 pair of boots (1, 26, D:1) 36 bolts (2, 26, D:1) a slice of pizza (2, 44, D:1) a +0 hand axe (33, 51, D:1) a +0 dagger (32, 53, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident (-3, 3, D:2) a +0 leather armour (11, 17, D:2) a +0 robe (-4, 21, D:2) a +0 short sword (8, 21, D:2) a +0 ring mail (5, 24, D:2) a giant newt corpse (skeletalised by now) (8, 24, D:2) a stone (6, 26, D:2) a cursed -3 dagger a kobold corpse (skeletalised by now) (-3, 30, D:2) 11 stones (4, 30, D:2) a rat corpse (skeletalised by now) (-18, 34, D:2) 20 sling bullets (-14, 36, D:2) a stone (-4, 38, D:2) a giant newt corpse (skeletalised by now) (-1, 39, D:2) a giant newt corpse (skeletalised by now) (11, 44, D:2) a +0 scale mail (5, 54, D:2) a +0 mace