George Level 1 of the Dungeon (0, 0, D:1) a +0 club (26, 11, D:1) 24 arrows (16, 15, D:1) a cursed +0 robe (13, 23, D:1) 21 stones (46, 23, D:1) 22 sling bullets (11, 25, D:1) a +0 dagger (-15, 27, D:1) 10 poisoned needles (-7, 37, D:1) a +0 flail (7, 42, D:1) a cursed +0 ring mail (21, 42, D:1) a +0 club (19, 48, D:1) a +0 leather armour Level 2 of the Dungeon (-16, 8, D:2) a cursed -1 dagger (1, 8, D:2) a +0 dagger (-35, 31, D:2) a +0 trident (-33, 38, D:2) a +0 short sword (4, 45, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (-52, 2, D:3) a +0 whip (3, 4, D:3) a +0 dagger a goblin corpse (3, 5, D:3) a +0 dagger an orc corpse an adder corpse (-53, 6, D:3) 24 sling bullets (-22, 12, D:3) a giant cockroach corpse (-7, 13, D:3) a giant cockroach corpse (-25, 14, D:3) a worm corpse (-36, 24, D:3) a hobgoblin skeleton