George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club (31, 2, D:1) 20 stones (51, 12, D:1) a +0 club (-4, 17, D:1) 5 stones (43, 18, D:1) a +0 dagger a +0 club (18, 19, D:1) a +0 dagger (37, 33, D:1) 29 stones (20, 34, D:1) a +0 club (43, 34, D:1) a +0 dagger (42, 48, D:1) a +0 leather armour (17, 55, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 1, D:2) a +0 dagger (-9, 9, D:2) an adder corpse (-7, 9, D:2) a +0 club a hobgoblin corpse (-6, 9, D:2) an adder corpse (-9, 14, D:2) a +0 hand axe (-1, 14, D:2) 5 gold pieces (-4, 17, D:2) a potion of resistance (3, 18, D:2) a scroll of random uselessness (8, 23, D:2) 23 stones (9, 24, D:2) a cursed +0 robe (6, 27, D:2) a giant gecko corpse (skeletalised by now) (-12, 39, D:2) a rat corpse (skeletalised by now)