George Level 1 of the Dungeon (0, 0, D:1) a +0 club (-2, 1, D:1) a cursed -3 club (-1, 1, D:1) a +0 ring mail (20, 7, D:1) a +0 ring mail (3, 16, D:1) a +0 dagger (17, 21, D:1) a +0 club (5, 23, D:1) a +0 dagger (7, 32, D:1) a +0 club (38, 34, D:1) 20 arrows (31, 39, D:1) a +0 short sword a stone (23, 40, D:1) a +0 short sword (40, 46, D:1) a +0 club (30, 51, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) 11 stones (-5, 6, D:2) a +0 club (46, 6, D:2) 24 sling bullets (38, 8, D:2) a +3 dagger (-3, 9, D:2) a +0 hunting sling (15, 10, D:2) a +0 dagger (11, 12, D:2) a stone (2, 18, D:2) a +0 mace (2, 20, D:2) a +0 mace (25, 20, D:2) a stone (25, 21, D:2) a stone (0, 24, D:2) a +4 quarterstaff of chaos a +0 mace (1, 25, D:2) a +0 mace (25, 25, D:2) a +0 short sword (0, 26, D:2) a +0 mace (-1, 27, D:2) a +0 mace (8, 27, D:2) 27 arrows (22, 29, D:2) a +0 club (9, 30, D:2) a stone 10 sling bullets (1, 32, D:2) a +0 mace (14, 33, D:2) a +0 club a +0 robe (12, 34, D:2) a +0 leather armour (0, 39, D:2) a +0 club Level 3 of the Dungeon (-59, 2, D:3) a +0 helmet (-60, 12, D:3) an uncursed amulet of faith (-57, 21, D:3) a +0 dagger (-20, 24, D:3) a +0 club a cursed -3 club a +0 dagger (-50, 28, D:3) a +0 dagger (-24, 32, D:3) 2 stones (-24, 33, D:3) a cursed -2 club (-27, 35, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a Grand Grimoire (35, 0, D:4) a scroll of random uselessness a potion of lignification 2 scrolls of noise (28, 1, D:4) 19 arrows (8, 5, D:4) a +0 club (9, 7, D:4) a +0 spear (-6, 10, D:4) a +0 giant spiked club (-5, 10, D:4) a wand of random effects (0) (11, 13, D:4) a +0 mace (39, 13, D:4) a cursed staff of wizardry (28, 17, D:4) 18 arrows (15, 18, D:4) 19 poisoned needles (30, 25, D:4) 11 arrows (28, 27, D:4) a +0 scale mail (4, 33, D:4) 4 needles of sleeping (16, 37, D:4) 22 arrows (27, 38, D:4) a +0 leather armour (28, 38, D:4) a +0 dagger a +0 ring mail (29, 38, D:4) a +0 club (1, 40, D:4) a +0 dagger a +0 dagger a +0 leather armour (14, 40, D:4) 10 stones (3, 42, D:4) a +0 club a +0 leather armour (36, 43, D:4) a +0 trident (-4, 44, D:4) a +0 quarterstaff (0, 50, D:4) a +0 mace (1, 50, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Xureef's Antique Armour Emporium a +0 chain mail (153 gold) a +0 ring mail (136 gold) a cursed +0 ring mail (136 gold) a +0 pair of boots (153 gold) the +5 ring mail of Daisies {-Cast Str+4 Int+4} (306 gold) It affects your strength (+4). It affects your intelligence (+4). It prevents spellcasting. a +0 ring mail (136 gold) a +0 ring mail (136 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) a +0 leather armour (68 gold) the +5 ring mail "Qogh" {rElec rN+} (306 gold) It insulates you from electricity. It protects you from negative energy. (0, 0, D:5) a +0 leather armour (23, 0, D:5) a +0 scale mail (10, 4, D:5) 12 bolts (-17, 8, D:5) an arrow (-16, 8, D:5) an arrow (-14, 8, D:5) 13 arrows a +0 shortbow (-18, 9, D:5) an arrow (24, 13, D:5) a +0 scale mail (-14, 14, D:5) 20 stones (-20, 17, D:5) a potion of brilliance (15, 20, D:5) a scroll of noise (-13, 26, D:5) 24 arrows (-16, 27, D:5) 15 stones (-28, 31, D:5) a +0 club a +0 leather armour a +0 club a +2 dagger of freezing a +0 robe (-30, 32, D:5) a +0 giant club (-10, 32, D:5) a +0 ring mail (-3, 34, D:5) a +0 flail (-4, 35, D:5) a potion of brilliance (-5, 37, D:5) a potion of lignification (-6, 39, D:5) 19 stones (8, 45, D:5) a +0 giant club (-14, 46, D:5) a +0 whip a +0 leather armour (-26, 49, D:5) 30 stones Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (-19, 5, D:6) a potion of lignification (-11, 5, D:6) 14 bolts (12, 8, D:6) a tomahawk (11, 9, D:6) a tomahawk (11, 10, D:6) a tomahawk (11, 12, D:6) a +0 short sword 2 tomahawks (32, 15, D:6) a +0 cloak (-25, 27, D:6) a cursed -1 flail (-15, 27, D:6) 15 stones (-4, 34, D:6) a +0 ring mail (-14, 48, D:6) 6 tomahawks (-12, 48, D:6) a cursed -3 morningstar Level 7 of the Dungeon (1, 1, D:7) a +0 dagger (4, 1, D:7) a +0 vampiric hand axe a +0 leather armour a +0 club a cursed -3 club a +0 hand axe (9, 3, D:7) a +0 leather armour (17, 3, D:7) a +0 giant spiked club a throwing net (47, 5, D:7) 14 arrows (47, 16, D:7) a +0 chain mail a cursed -1 morningstar a +0 dagger a +0 dagger a +0 robe (7, 19, D:7) a +0 hunting sling (43, 21, D:7) a +0 giant club (39, 23, D:7) the +0 battleaxe "Xikhumec" {flame, +Inv rF+ Str+3 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+6). It protects you from fire. It lets you turn invisible. (43, 26, D:7) a potion of ambrosia an uncursed ring of wizardry (52, 26, D:7) 11 stones (55, 28, D:7) a +0 hand axe (46, 29, D:7) a +0 rapier (16, 30, D:7) a +0 robe a +0 falchion a +1 short sword a +0 robe a +0 trident a +0 robe (17, 30, D:7) a book of Geomancy (16, 31, D:7) a cursed +0 robe a cursed +0 mace (45, 32, D:7) 25 bolts (41, 36, D:7) 21 bolts (48, 46, D:7) 25 bolts (35, 47, D:7) a +0 robe a +2 whip of electrocution (12, 48, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of protection a +0 robe (0, 6, D:8) 12 sling bullets (3, 7, D:8) a +0 hand axe (3, 8, D:8) a +2 whip of venom (2, 11, D:8) a +0 hand axe a +0 chain mail (-3, 12, D:8) a cursed -2 whip (-2, 12, D:8) 3 poisoned needles a +0 club a +0 dagger (-4, 13, D:8) a +0 whip a +0 blowgun 5 poisoned needles (-3, 13, D:8) a +0 dagger (-4, 14, D:8) a +0 war axe of venom (-5, 15, D:8) a poisoned needle (-3, 16, D:8) a +0 short sword (-3, 17, D:8) a +3 dagger of chaos a +0 robe (-21, 18, D:8) a book of Alchemy (-1, 18, D:8) a stone (-5, 19, D:8) a +0 giant club (-1, 20, D:8) a stone a poisoned needle (-1, 26, D:8) 9 sling bullets (-19, 30, D:8) a +0 shortbow 8 poisoned arrows (-15, 31, D:8) 13 arrows (7, 34, D:8) a +0 club a +0 short sword a +0 war axe a +0 dagger a +0 robe a +0 hand axe (-46, 43, D:8) 23 stones (-43, 43, D:8) 15 sling bullets Level 9 of the Dungeon [Shop] Liannof's Antique Armour Shop a +0 cloak (153 gold) a +2 scale mail of fire resistance (136 gold) the cursed +0 chain mail of Sorcery {*Contam rF+ SInv} (323 gold) It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 plate armour (782 gold) a cursed +0 ring mail (136 gold) a +0 scale mail of fire resistance (136 gold) the +2 leather armour "Uxzeung" {rF+} (238 gold) It protects you from fire. a +0 pair of boots (153 gold) a +0 cloak (153 gold) a +0 leather armour (68 gold) [Shop] Fovad's Book Emporium a book of Beasts (550 gold) a book of Minor Magic (200 gold) a Grand Grimoire (1104 gold) a book of Flames (350 gold) a book of Geomancy (350 gold) a book of Battle (400 gold) a book of Beasts (550 gold) a book of Debilitation (400 gold) a book of the Dragon (900 gold) the Handbook of Orientation (860 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 a book of the Tempests (700 gold) a book of Hinderance (200 gold) (0, 0, D:9) a +1 long sword (0, 2, D:9) 3 stones (-8, 11, D:9) 24 arrows (-23, 12, D:9) a +0 chain mail (-4, 14, D:9) a +0 dagger a +0 robe (14, 19, D:9) a +0 robe (13, 21, D:9) a +0 scale mail a cursed -3 dagger a +0 robe (14, 21, D:9) a +0 short sword a cursed +0 club a +0 ring mail (13, 22, D:9) a +0 vampiric dagger a +0 robe a +0 mace a +0 short sword (15, 22, D:9) a +0 dagger a +0 robe (14, 23, D:9) a +0 dagger (-16, 24, D:9) a +0 rapier (10, 24, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 club (13, 24, D:9) a +0 giant spiked club (10, 25, D:9) a +2 robe of cold resistance a +0 dagger (4, 27, D:9) a +0 leather armour a +0 short sword (4, 28, D:9) a +0 dagger (-20, 29, D:9) a +0 ring mail (4, 29, D:9) a +1 cloak (5, 30, D:9) a +0 dagger (6, 32, D:9) an uncursed amulet of inaccuracy (-9, 33, D:9) a +0 short sword (13, 34, D:9) a +0 club 24 stones (16, 35, D:9) a +1 spear of venom a cursed -1 ring mail a potion of lignification (-16, 36, D:9) a +0 cloak (13, 36, D:9) a stone (10, 37, D:9) a +0 short sword a +0 leather armour a +0 club (-25, 38, D:9) a crystal ball of energy (7, 42, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 18 stones (29, 6, D:10) 26 sling bullets (1, 9, D:10) 2 scrolls of random uselessness (2, 17, D:10) a +0 giant spiked club (21, 18, D:10) a +0 giant club (29, 20, D:10) a +0 hand axe (30, 20, D:10) a +4 dagger a +0 robe (4, 21, D:10) a +0 short sword a +0 leather armour (30, 21, D:10) a +0 dagger a cursed +0 robe (34, 21, D:10) a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (34, 22, D:10) a +0 robe a +0 dagger a +0 giant spiked club (30, 23, D:10) a +2 hand axe of chopping (-14, 29, D:10) a +0 whip (20, 31, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (36, 32, D:10) a +0 chain mail a +0 halberd (31, 40, D:10) a cursed +0 morningstar (11, 41, D:10) a scroll of amnesia (28, 41, D:10) a +0 long sword a +0 chain mail a +0 short sword (30, 41, D:10) a stone (31, 41, D:10) a +0 robe a +0 dagger (36, 41, D:10) a +0 giant club (30, 44, D:10) a stone (30, 46, D:10) a +0 war axe 26 stones a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (-21, 5, D:11) a +0 robe a +0 dagger of venom (-21, 6, D:11) a +0 robe a +0 dagger (-20, 6, D:11) a +0 leather armour a +0 club (-6, 7, D:11) a stone (-4, 7, D:11) a stone (-2, 7, D:11) a +1 rapier of holy wrath a cursed +2 morningstar of freezing a +0 robe (0, 7, D:11) a +0 giant club a +0 robe a +0 dire flail a +3 war axe a stone a +1 short sword of speed (2, 7, D:11) a cursed +0 club (1, 8, D:11) 3 stones a +2 whip of pain a +0 robe a +3 spear (-40, 16, D:11) a +0 shortbow (-20, 16, D:11) an uncursed staff of air (-42, 22, D:11) a cursed +2 flail a +0 robe a +0 dagger a +0 robe (-41, 22, D:11) a +0 club (-42, 23, D:11) a +0 mace a +0 robe a +0 dagger a +0 robe (-41, 23, D:11) a +0 dagger a +0 robe (-42, 25, D:11) a +0 long sword of pain a +0 robe (-12, 29, D:11) a +3 spear a +0 robe (-37, 31, D:11) a book of Flames (-15, 33, D:11) a mottled dragon hide (-17, 34, D:11) 6 tomahawks (3, 34, D:11) a +0 flail 5 tomahawks a +0 plate armour (2, 36, D:11) 2 tomahawks (3, 36, D:11) a +0 dagger 4 tomahawks a +0 leather armour (-21, 38, D:11) 23 arrows (10, 39, D:11) a +2 scale mail of fire resistance (-1, 40, D:11) a tomahawk (2, 47, D:11) 27 bolts (-35, 49, D:11) a +0 quarterstaff (-40, 51, D:11) a +0 dagger (-44, 52, D:11) a +0 scale mail Level 12 of the Dungeon (-44, 15, D:12) a +0 flail a +0 ring mail (-46, 16, D:12) a +0 hand axe a +0 leather armour (-45, 16, D:12) a +0 whip a +0 chain mail (-44, 16, D:12) a +0 trident a +0 leather armour (-46, 19, D:12) a +0 short sword (-46, 23, D:12) a +0 whip a +0 leather armour a +0 hand axe of chopping (-47, 24, D:12) a +0 mace 17 stones (-36, 24, D:12) a cursed -1 long sword a +0 ring mail (-44, 25, D:12) a stone (-43, 26, D:12) a stone (-42, 27, D:12) a stone (-41, 28, D:12) a stone (-40, 28, D:12) a stone (-37, 28, D:12) a cursed -1 club (-38, 29, D:12) a +0 hand axe 13 stones (-36, 29, D:12) an arrow (-35, 30, D:12) an arrow (-34, 31, D:12) an arrow (-32, 33, D:12) a +0 shortbow 20 arrows (-11, 38, D:12) a +0 short sword (0, 38, D:12) a +0 dagger a +0 robe (-12, 39, D:12) a +0 short sword (-19, 41, D:12) a +0 rapier (-33, 42, D:12) a +0 robe a +0 dagger (-35, 47, D:12) 12 arrows a +0 shortbow (-34, 47, D:12) 10 arrows a +0 shortbow (-48, 48, D:12) 23 stones (-33, 49, D:12) an arrow (-44, 50, D:12) a book of Necromancy (-33, 50, D:12) the +10 lajatang of Miuvump {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. a +0 shortbow a +0 shortbow 42 arrows (-32, 50, D:12) 11 arrows a +0 shortbow 12 arrows of flame (-31, 50, D:12) 2 arrows a +0 scimitar a +0 chain mail a +0 falchion a +0 whip (-29, 50, D:12) a +2 chain mail of magic resistance a +0 chain mail a +0 club a scroll of random uselessness a +0 battleaxe a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a soldier ant corpse (-31, 1, Lair:1) a +3 ring of intelligence an uncursed ring of stealth (0, 1, Lair:1) a worker ant corpse (still there?) a soldier ant corpse (still there?) (1, 1, Lair:1) a worker ant corpse (0, 2, Lair:1) a soldier ant corpse (-11, 3, Lair:1) a +0 pair of gloves a hydra corpse (skeletalised by now) (-3, 4, Lair:1) a worker ant corpse (-2, 4, Lair:1) a worker ant corpse (-29, 6, Lair:1) a sheep corpse (skeletalised by now) (-41, 7, Lair:1) a spiny frog corpse (skeletalised by now) (-29, 7, Lair:1) a sheep corpse (skeletalised by now) a giant frog corpse (skeletalised by now) (-28, 7, Lair:1) a sheep corpse (skeletalised by now) (-29, 8, Lair:1) a sheep corpse (skeletalised by now) (-27, 8, Lair:1) a sheep corpse (skeletalised by now) (2, 9, Lair:1) a scroll of amnesia (-27, 10, Lair:1) a river rat corpse (skeletalised by now) (-26, 10, Lair:1) a river rat corpse (skeletalised by now) (-27, 11, Lair:1) a river rat corpse (skeletalised by now) (-27, 13, Lair:1) a +0 chain mail (-42, 14, Lair:1) 25 arrows (-23, 15, Lair:1) 12 stones (-27, 17, Lair:1) 15 sling bullets (-23, 34, Lair:1) 25 bolts