George Level 1 of the Dungeon (33, 14, D:1) a +0 dagger (2, 20, D:1) a +0 short sword (6, 24, D:1) 11 stones (28, 26, D:1) 23 stones (3, 28, D:1) a +0 whip (24, 30, D:1) a +0 whip (27, 32, D:1) a +0 leather armour (3, 39, D:1) a +0 club a +0 whip (15, 48, D:1) a +0 club Level 2 of the Dungeon (-18, 1, D:2) a +0 hunting sling (-16, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (-17, 5, D:2) a +0 club a +0 robe (-22, 7, D:2) 22 sling bullets (2, 11, D:2) a +0 ring mail (-8, 16, D:2) a quokka corpse (skeletalised by now) (-27, 21, D:2) 23 stones (18, 22, D:2) 27 arrows (-16, 31, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a cursed ring of teleportation (-6, 5, D:3) 25 bolts