George Level 1 of the Dungeon (6, 3, D:1) a +0 club (-29, 7, D:1) 30 bolts (14, 7, D:1) a +0 whip (-1, 10, D:1) a +0 club (5, 10, D:1) a cursed -2 whip (-18, 11, D:1) a cursed +0 club (-39, 21, D:1) a +0 club (-28, 24, D:1) a +0 club (-22, 32, D:1) a +0 mace (-6, 38, D:1) a +0 club (1, 57, D:1) 18 sling bullets Level 2 of the Dungeon (27, 6, D:2) a +0 dagger (31, 9, D:2) a +0 robe (6, 12, D:2) a +6 club (24, 14, D:2) a +0 flail (47, 17, D:2) a +0 short sword (35, 21, D:2) an uncursed staff of poison (13, 23, D:2) a stone (28, 26, D:2) 2 stones (29, 26, D:2) a +2 flail of protection a cursed -3 club a +0 whip (31, 26, D:2) a +0 dagger (37, 26, D:2) a +0 club (9, 27, D:2) a stone (9, 28, D:2) a +0 dagger (9, 29, D:2) a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 hunting sling a +0 club a +0 hunting sling 28 stones a cursed -3 dagger (10, 29, D:2) a +0 club (-5, 38, D:2) a +0 club (28, 38, D:2) 14 arrows (34, 47, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, 6, D:3) a +0 club (-3, 8, D:3) a +0 ring mail a +0 whip (-1, 9, D:3) a +0 dagger a +0 robe (1, 10, D:3) a +0 dagger a +0 robe (-32, 15, D:3) a +0 club (-22, 22, D:3) 9 poisoned needles (6, 22, D:3) 11 stones (-30, 23, D:3) a cursed -3 flail a +0 club a +0 morningstar (0, 30, D:3) a +0 hunting sling (15, 34, D:3) 6 poisoned needles (-18, 41, D:3) 2 stones (-14, 41, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (8, 1, D:4) a +2 quarterstaff of chaos (11, 2, D:4) a +0 mace (-3, 13, D:4) a +0 mace a +0 scale mail (13, 13, D:4) a +0 scale mail (-9, 22, D:4) 29 stones (-34, 23, D:4) 10 bolts (-22, 24, D:4) 17 stones (5, 29, D:4) a cursed -1 leather armour a +0 club a +0 dagger a cursed -1 whip a +0 scale mail (-18, 30, D:4) a +0 mace a +0 leather armour (-5, 33, D:4) a +0 robe (-26, 35, D:4) a +0 dagger (-25, 35, D:4) a +0 scale mail (-34, 36, D:4) a +0 dagger a +0 robe a +0 dagger (-33, 36, D:4) a +0 dagger a +0 robe (-24, 36, D:4) a +0 leather armour a +0 club a +0 ring mail (-24, 37, D:4) a +0 club (9, 40, D:4) 4 large rocks (-34, 42, D:4) a +0 dagger a stone (-31, 46, D:4) a stone (-25, 46, D:4) a +2 morningstar of crushing (-31, 47, D:4) a stone (-3, 49, D:4) a +0 hunting sling Level 5 of the Dungeon (-21, 9, D:5) 18 arrows (-33, 11, D:5) 23 poisoned needles (-56, 12, D:5) 16 stones (-16, 13, D:5) a stone (-16, 14, D:5) a stone (-16, 15, D:5) 2 stones (-18, 16, D:5) a stone (-14, 16, D:5) a stone (-18, 17, D:5) 5 stones (-21, 18, D:5) a stone (-19, 18, D:5) 6 stones (-18, 18, D:5) 4 stones (-21, 19, D:5) 5 stones (-18, 23, D:5) 23 stones (-30, 40, D:5) a +0 giant spiked club (-37, 42, D:5) a +0 long sword (-58, 44, D:5) 14 arrows (-7, 49, D:5) a +0 dagger a +0 robe (-4, 49, D:5) a +0 leather armour a cursed -2 mace a +0 leather armour (-3, 49, D:5) a cursed -3 morningstar a +0 ring mail (-8, 51, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (19, 1, D:6) a +0 whip (20, 1, D:6) a +0 halberd (21, 1, D:6) a +0 halberd (22, 1, D:6) a +0 whip a +0 leather armour (23, 1, D:6) a +0 whip (27, 1, D:6) a cursed +0 halberd (-6, 11, D:6) a +0 robe (-26, 14, D:6) a +0 short sword a +0 scale mail (-26, 15, D:6) a +0 whip a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 flail a +0 short sword (-10, 15, D:6) a +0 dire flail (11, 18, D:6) 8 stones (7, 19, D:6) 20 stones (10, 22, D:6) 16 arrows of flame (29, 22, D:6) a +0 falchion a +0 falchion a +0 chain mail a +0 club a +0 leather armour (3, 24, D:6) 13 poisoned needles (-16, 25, D:6) a potion of lignification (-2, 35, D:6) a +0 dagger a +0 robe a +0 whip a cursed +0 dagger Level 7 of the Dungeon (0, 0, D:7) 13 poisoned sling bullets (-4, 3, D:7) a potion of poison (-18, 13, D:7) a +0 leather armour (-17, 16, D:7) 21 stones (11, 16, D:7) 28 stones (-4, 17, D:7) 20 stones (-2, 21, D:7) a +0 mace (-1, 21, D:7) a +0 plate armour (29, 22, D:7) a scroll of random uselessness (1, 26, D:7) a book of Minor Magic (4, 30, D:7) 16 stones Level 8 of the Dungeon [Shop] Beacuimo's Gadget Shoppe a +0 rod of the swarm (10/10) (975 gold) a wand of fire (6) (260 gold) a wand of fire (3) (182 gold) a wand of slowing (27) (282 gold) a +0 rod of ignition (13/13) (1170 gold) a wand of slowing (19) (204 gold) a wand of heal wounds (6) (780 gold) a wand of draining (4) (104 gold) a wand of flame (31) (214 gold) (0, 0, D:8) a +0 dagger a steam dragon hide (-5, 6, D:8) a book of Debilitation (34, 9, D:8) 11 stones (6, 13, D:8) a -2 glaive a +0 animal skin (15, 27, D:8) a tomahawk (19, 27, D:8) a +0 ring mail (29, 27, D:8) a +3 longbow (33, 27, D:8) 3 arrows (13, 28, D:8) a +0 giant spiked club (28, 28, D:8) a +0 robe (30, 28, D:8) 14 stones (32, 28, D:8) a +0 shortbow 11 arrows (7, 29, D:8) a tomahawk a +0 war axe (9, 29, D:8) a tomahawk (10, 29, D:8) a tomahawk (12, 29, D:8) a tomahawk a +0 giant club (29, 29, D:8) 8 steel sling bullets (-1, 30, D:8) a +0 quarterstaff (3, 36, D:8) a +0 dagger (7, 36, D:8) a +0 pair of boots (37, 37, D:8) a +0 leather armour (-5, 38, D:8) 22 bolts (0, 38, D:8) 24 arrows (3, 42, D:8) a +0 trident (11, 52, D:8) 19 sling bullets Level 9 of the Dungeon [Shop] Ylaot's Armour Emporium a +0 chain mail (63 gold) a cursed +0 scale mail (14 gold) a +3 leather armour of fire resistance (336 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) the +1 plate armour of Yredelemnul's Hope {-Cast rElec rF+ Dex+3} (676 gold) It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It prevents spellcasting. the +12 chain mail of Defence {Dex+5} (1148 gold) It affects your dexterity (+5). a +0 ring mail of fire resistance (154 gold) a +0 pair of gloves (63 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 pair of boots (63 gold) a +0 plate armour (322 gold) (0, 0, D:9) a +0 hand axe (-13, 8, D:9) a +0 pair of gloves (-46, 12, D:9) a +0 short sword (-39, 17, D:9) 22 stones (-26, 19, D:9) 21 stones (-48, 24, D:9) a +0 shortbow 5 arrows (-48, 26, D:9) an arrow (-48, 27, D:9) 2 arrows (-39, 27, D:9) a -2 short sword (-48, 28, D:9) an arrow (-48, 29, D:9) an arrow (-48, 30, D:9) 2 arrows (-19, 30, D:9) a +0 leather armour (10, 33, D:9) 2 scrolls of noise a potion of mutation a potion of brilliance a scroll of amnesia (9, 44, D:9) a +0 club (-39, 49, D:9) the +5 war axe of the Morning {chop, rF- rN+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from negative energy. (-14, 49, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) 22 sling bullets (-57, 4, D:10) a +0 ring mail (-51, 5, D:10) a +0 halberd (-34, 5, D:10) a cursed +0 chain mail (-24, 6, D:10) a potion of ambrosia a +0 short sword 4 stones (-25, 7, D:10) a stone (-24, 7, D:10) a +0 short sword a stone (-27, 8, D:10) 2 stones (-26, 8, D:10) 2 stones (-24, 8, D:10) 3 stones (-35, 9, D:10) a +3 scimitar a +0 robe (-35, 10, D:10) a +0 flail a +0 robe (-42, 11, D:10) a +0 leather armour (6, 11, D:10) 2 potions of flight (-34, 12, D:10) a cursed +0 war axe a +0 robe (-34, 13, D:10) a +0 hand axe a +0 robe (-30, 13, D:10) a stone (-3, 14, D:10) 20 stones (-41, 15, D:10) a troll hide (-48, 20, D:10) a +0 hand axe a +0 animal skin (-55, 21, D:10) a +0 war axe (1, 26, D:10) a +0 dagger a +0 robe (3, 26, D:10) a +0 hand axe (-14, 34, D:10) a +0 ring mail (-10, 34, D:10) 17 stones (-43, 43, D:10) an uncursed ring of fire (-7, 45, D:10) a +0 robe (-39, 49, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 3, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 greatsling of flaming (4, 16, Lair:1) a +0 blowgun (-27, 33, Lair:1) a +0 leather armour (-25, 40, Lair:1) 17 arrows (6, 46, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 pair of gloves a +1 hunting sling of evasion (-8, 6, Lair:2) 19 gold pieces (6, 11, Lair:2) a crocodile corpse (skeletalised by now) (-8, 17, Lair:2) 11 gold pieces (-5, 29, Lair:2) a hydra corpse