George Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (0, 2, D:1) 12 stones (3, 4, D:1) a +0 whip (17, 4, D:1) 22 stones (20, 4, D:1) a +0 dagger (22, 4, D:1) a cursed -1 club (-29, 6, D:1) 4 large rocks (-14, 7, D:1) a +0 dagger (0, 8, D:1) 26 stones (10, 9, D:1) a +0 leather armour (-31, 12, D:1) a plain deck of changes (0, 17, D:1) 16 stones (9, 19, D:1) 31 stones (5, 20, D:1) 8 stones (-32, 29, D:1) a cursed -3 club (11, 29, D:1) a stone (2, 35, D:1) a +1 mace of protection (3, 35, D:1) a +0 robe (-30, 36, D:1) a +0 spear (-2, 36, D:1) 18 stones (7, 43, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (-21, 1, D:2) a +0 large shield (-13, 6, D:2) a +0 helmet (-22, 11, D:2) a +0 hand axe (-27, 17, D:2) a +0 falchion (-45, 21, D:2) a cursed -2 club 19 stones (-34, 23, D:2) 21 bolts (-41, 30, D:2) a +0 robe (-2, 31, D:2) a +0 short sword (-7, 34, D:2) 17 sling bullets a +0 hunting sling (-9, 35, D:2) a +0 mace (-48, 42, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 8, D:3) 17 stones (0, 9, D:3) 19 stones (14, 9, D:3) a potion of lignification a +0 leather armour a +0 club (34, 10, D:3) a cursed +0 robe (14, 12, D:3) a cursed +0 war axe a +0 leather armour (44, 15, D:3) a stone (45, 16, D:3) a stone (46, 16, D:3) a stone (2, 18, D:3) 15 stones (4, 21, D:3) 24 stones (-8, 22, D:3) a +1 cloak (-1, 22, D:3) 19 stones (-4, 27, D:3) 23 stones a bat corpse (skeletalised by now) (25, 34, D:3) a +0 cloak (42, 34, D:3) 23 stones (37, 35, D:3) a +0 whip (36, 37, D:3) a +0 buckler (17, 38, D:3) 28 arrows (19, 38, D:3) a +0 spear (21, 39, D:3) a +0 scale mail (25, 43, D:3) a +0 robe (18, 44, D:3) a +0 club (34, 45, D:3) 14 poisoned needles (44, 48, D:3) a +0 short sword (27, 50, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) 9 sling bullets (-24, 16, D:4) a +1 helmet (-48, 49, D:4) 18 stones (-38, 51, D:4) a +0 robe (-6, 63, D:4) a +0 flail a +0 ring mail an adder corpse an orc corpse