George Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 26 stones (5, 4, D:1) a +0 dagger (16, 5, D:1) a +0 dagger (26, 6, D:1) a +0 robe (-15, 9, D:1) a +0 robe (-15, 10, D:1) a +0 club (-16, 11, D:1) a +0 short sword (0, 11, D:1) a +0 spear (4, 11, D:1) a +0 club (4, 12, D:1) 16 bolts (23, 15, D:1) a +0 club (2, 17, D:1) a cursed +0 robe (46, 20, D:1) 19 arrows (-11, 22, D:1) a +0 club (-10, 26, D:1) a +0 dagger (-7, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (-4, 14, D:2) 28 stones (17, 15, D:2) 21 stones (29, 17, D:2) a +0 mace (8, 23, D:2) a +0 quarterstaff (8, 25, D:2) a +0 helmet (-10, 26, D:2) a +0 cloak (-9, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 27, D:2) a +0 mace (35, 28, D:2) a +0 mace (36, 29, D:2) a +0 mace of protection (14, 30, D:2) a +0 dagger (35, 30, D:2) a +0 mace (35, 31, D:2) a +0 mace (34, 32, D:2) a +0 mace (-1, 34, D:2) 14 stones (33, 34, D:2) a +0 mace (34, 34, D:2) a +0 mace of draining (35, 34, D:2) a +0 mace (33, 35, D:2) a +0 mace (34, 35, D:2) a +3 quarterstaff of chaos a cursed -1 mace (35, 35, D:2) a +0 mace (33, 36, D:2) a +0 mace (35, 36, D:2) a +0 mace (-2, 37, D:2) a +0 club (18, 51, D:2) a +0 leather armour (57, 53, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (4, 3, D:3) a bat corpse