George Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (-32, 1, D:1) a +3 whip (-29, 4, D:1) a +0 club (-27, 5, D:1) a +0 leather armour (-31, 8, D:1) a +0 club (-36, 12, D:1) 15 stones (-35, 21, D:1) a stone (-36, 22, D:1) a stone (-33, 23, D:1) 13 stones (-36, 24, D:1) 19 stones (-15, 28, D:1) a cursed -3 dagger (-1, 29, D:1) a +0 dagger (10, 30, D:1) 12 stones (-18, 38, D:1) a +0 short sword 2 stones (-20, 39, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-6, 5, D:2) a +0 short sword (41, 6, D:2) a +0 dagger (43, 14, D:2) a rat skeleton (22, 15, D:2) 23 stones (40, 18, D:2) a worm corpse (3, 27, D:2) a +0 short sword (16, 27, D:2) 2 potions of brilliance 3 potions of lignification (15, 30, D:2) a +0 leather armour (-3, 34, D:2) 11 poisoned sling bullets (7, 36, D:2) 27 stones (39, 39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse (-6, 5, D:3) 20 stones (-4, 5, D:3) 22 stones (-16, 8, D:3) 13 stones (-14, 8, D:3) a cursed -3 club a goblin corpse (3, 21, D:3) a potion of lignification (2, 23, D:3) a +0 short sword (4, 24, D:3) a ball python corpse (22, 34, D:3) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (12, 37, D:3) a +0 hunting sling (31, 38, D:3) a +0 leather armour (11, 42, D:3) a cursed +0 ring mail