George Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (21, 1, D:1) a +0 leather armour (0, 7, D:1) a +0 club (-36, 8, D:1) a +0 shield (-21, 8, D:1) a cursed -3 club (-12, 10, D:1) a +0 mace (-6, 10, D:1) a +0 mace (1, 11, D:1) a +0 mace (3, 33, D:1) 21 stones (-3, 36, D:1) a +0 leather armour (-26, 37, D:1) a +0 leather armour (-34, 41, D:1) a +0 leather armour (-21, 44, D:1) 13 arrows (20, 46, D:1) 4 stones (-32, 55, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (19, 1, D:2) a +0 dagger (27, 1, D:2) a +0 dagger (18, 2, D:2) a cursed -2 club (6, 4, D:2) 2 stones (30, 7, D:2) a +0 short sword (9, 8, D:2) a +0 robe (-4, 9, D:2) 6 sling bullets (10, 10, D:2) 13 arrows (21, 15, D:2) a +0 club (-4, 19, D:2) a rat corpse (skeletalised by now) (23, 23, D:2) 8 needles of slowing (19, 34, D:2) a +0 club (25, 37, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a +0 robe (1, 5, D:3) a stone a scroll of remove curse (0, 6, D:3) a stone (7, 6, D:3) a +0 club (-1, 7, D:3) 22 stones (-2, 8, D:3) a stone (-2, 9, D:3) a stone (-3, 11, D:3) a goblin corpse (-5, 12, D:3) 2 potions of curing (-3, 12, D:3) a +0 dagger (unseen) (-26, 15, D:3) a quokka corpse