George Level 1 of the Dungeon (0, 0, D:1) 27 bolts (27, 12, D:1) 19 sling bullets (10, 13, D:1) 2 stones (10, 15, D:1) a stone (10, 16, D:1) a stone (17, 16, D:1) a stone (18, 16, D:1) a +0 club (17, 17, D:1) 23 stones (30, 17, D:1) 28 bolts (17, 20, D:1) 21 stones (30, 24, D:1) 15 stones (32, 29, D:1) 18 stones (6, 30, D:1) 3 stones (7, 31, D:1) a +0 helmet (9, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 11 stones (-7, 2, D:2) a rat corpse (skeletalised by now) (-5, 2, D:2) 9 stones (-4, 2, D:2) a giant newt corpse (skeletalised by now) (-17, 23, D:2) a +0 rapier (-14, 25, D:2) a bread ration (-15, 30, D:2) an adder corpse (9, 36, D:2) a +0 pair of boots