George Level 1 of the Dungeon (-7, 2, D:1) a +0 whip (2, 3, D:1) a +0 club (-23, 10, D:1) a stone (-1, 10, D:1) 19 stones (-35, 11, D:1) a +0 club (-25, 12, D:1) a stone (-13, 12, D:1) a +0 leather armour (-3, 13, D:1) a cursed -3 whip (-11, 15, D:1) a +0 robe (-35, 17, D:1) a +0 leather armour (-35, 19, D:1) a +0 robe (-32, 19, D:1) a stone (-9, 19, D:1) 20 stones (-32, 20, D:1) a +0 club (-32, 21, D:1) a stone (-32, 22, D:1) a stone (-32, 24, D:1) a +0 short sword (-32, 25, D:1) a rat corpse (0, 27, D:1) a +0 club (0, 28, D:1) a +0 helmet (-17, 31, D:1) a +0 short sword (-8, 31, D:1) a +0 dagger (-2, 32, D:1) a +0 leather armour (-29, 33, D:1) a +0 club (-2, 36, D:1) a +0 whip (8, 58, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a giant gecko skeleton (4, 7, D:2) 18 stones (2, 10, D:2) a +0 flail (6, 11, D:2) a rat corpse