George Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a +0 club (6, 5, D:1) a stone (-3, 9, D:1) a +0 dagger (-12, 14, D:1) a +0 short sword 3 stones (-11, 16, D:1) a stone (8, 19, D:1) a +0 leather armour (48, 20, D:1) a plain deck of wonders (-1, 28, D:1) a +0 leather armour (12, 32, D:1) 19 stones (-10, 39, D:1) a +0 dagger (6, 39, D:1) a +0 short sword (0, 54, D:1) a +0 dagger Level 2 of the Dungeon (3, 6, D:2) a +0 dagger a +0 hunting sling 16 sling bullets (5, 6, D:2) a sling bullet (0, 7, D:2) 27 sling bullets (6, 7, D:2) a sling bullet (-24, 13, D:2) a +0 club (28, 14, D:2) a +0 pair of gloves (-10, 15, D:2) a +0 club (11, 15, D:2) a +0 club (12, 15, D:2) a +0 spear (-19, 22, D:2) 28 stones (-14, 23, D:2) a cursed -2 club a +0 club (21, 24, D:2) 14 poisoned needles (22, 24, D:2) 18 arrows (13, 25, D:2) a +0 robe (-3, 28, D:2) a +0 robe (-14, 29, D:2) a +0 club (-13, 30, D:2) a +0 club (-16, 32, D:2) a +0 club (-2, 32, D:2) a +0 spear Level 3 of the Dungeon (-48, 1, D:3) 18 arrows (-27, 2, D:3) a giant newt corpse (skeletalised by now) (-30, 8, D:3) a +0 club a +0 hunting sling 11 stones (-31, 9, D:3) a stone (-34, 10, D:3) a stone (-54, 17, D:3) a +0 club (-52, 22, D:3) a +0 club (-35, 24, D:3) a bat skeleton (-9, 30, D:3) a +0 club (-50, 40, D:3) a +0 whip (-21, 40, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe