George Level 1 of the Dungeon (-1, 3, D:1) a +0 dagger (10, 7, D:1) a +0 short sword (17, 14, D:1) a +0 dagger (21, 21, D:1) 17 stones (53, 24, D:1) a +0 hand axe (7, 35, D:1) a cursed -1 dagger (48, 41, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (-20, 9, D:2) a bat corpse (skeletalised by now) (-32, 12, D:2) a +0 spear (-20, 12, D:2) a rat corpse (skeletalised by now) (-31, 14, D:2) a bat corpse (skeletalised by now) (-8, 14, D:2) 12 arrows of flame (-24, 16, D:2) a +0 club (-5, 19, D:2) a +0 club (-6, 20, D:2) a goblin corpse (-7, 21, D:2) 22 stones (-34, 30, D:2) a hobgoblin corpse (-5, 30, D:2) a giant gecko corpse (-4, 30, D:2) a quokka corpse (-34, 31, D:2) a giant newt corpse (-34, 32, D:2) a +0 flail