George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 shield (-19, 8, D:1) a +0 club (-24, 14, D:1) a +0 hunting sling (-8, 26, D:1) 14 bolts (1, 26, D:1) a +0 leather armour (-38, 28, D:1) a jackal skeleton (11, 30, D:1) a +0 club a hobgoblin corpse (-26, 32, D:1) a +0 club a hobgoblin corpse (-26, 33, D:1) a +0 club (-12, 33, D:1) a cursed +0 dagger (-24, 48, D:1) a +4 dagger (-19, 48, D:1) 2 stones (-14, 49, D:1) a +0 club