George Level 1 of the Dungeon (0, 0, D:1) a +0 club (25, 9, D:1) a +0 leather armour (26, 13, D:1) a +0 dagger (-8, 16, D:1) a +0 club (9, 17, D:1) a +0 club (-4, 18, D:1) 12 stones (21, 32, D:1) a +0 club (30, 39, D:1) 19 bolts (13, 48, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) 12 arrows (25, 1, D:2) a +0 trident (17, 2, D:2) a +0 leather armour (13, 8, D:2) 15 stones (22, 8, D:2) a +0 short sword (-13, 9, D:2) 26 stones (-9, 9, D:2) a +0 short sword (15, 9, D:2) a +0 dagger (24, 11, D:2) a stone (-4, 14, D:2) 24 stones (19, 17, D:2) a +0 ring mail (9, 18, D:2) a +0 hand axe (-7, 22, D:2) a +0 short sword (18, 22, D:2) a +0 club (19, 22, D:2) a book of Necromancy (-1, 24, D:2) a +0 club Level 3 of the Dungeon (-17, 13, D:3) a +0 mace a cursed +0 leather armour an orc corpse (-25, 14, D:3) a cursed -1 trident (unseen) (-24, 14, D:3) a scroll of amnesia a +0 morningstar a +0 dagger a +0 war axe a +0 ring mail an orc corpse (-17, 14, D:3) a +0 club (-16, 14, D:3) a +0 short sword a +0 leather armour an orc corpse (-25, 15, D:3) a throwing net (-27, 17, D:3) 15 gold pieces (-26, 22, D:3) 5 gold pieces (-8, 32, D:3) a bat corpse (skeletalised by now) (-11, 36, D:3) a +0 robe