George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-20, 3, D:1) a +0 dagger (24, 4, D:1) a +0 dagger (32, 9, D:1) a +0 club (35, 15, D:1) a +0 club (20, 16, D:1) a stone (21, 18, D:1) a +0 hunting sling (20, 22, D:1) 13 arrows (21, 22, D:1) 12 stones (-4, 46, D:1) a +0 robe (-29, 47, D:1) a +0 club (-31, 53, D:1) a +0 club (-17, 54, D:1) a cursed +0 leather armour (-2, 54, D:1) a cursed -2 robe (5, 54, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 12, D:2) a +0 scale mail (-28, 21, D:2) a +0 dagger (-38, 24, D:2) a +0 club (-2, 25, D:2) a +0 club (-28, 30, D:2) a +0 leather armour (-2, 33, D:2) 26 stones (-24, 34, D:2) a +0 leather armour (-24, 35, D:2) a +0 buckler (3, 40, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (8, 2, D:3) an adder corpse (17, 3, D:3) 16 stones (8, 6, D:3) a +0 rapier (-13, 11, D:3) a +0 dagger a kobold corpse (19, 20, D:3) a jackal corpse (20, 21, D:3) a jackal corpse (-12, 22, D:3) 33 stones (25, 22, D:3) a bat corpse (17, 23, D:3) a jackal corpse (21, 24, D:3) a rat corpse (-12, 26, D:3) 23 stones (17, 31, D:3) 24 bolts (33, 32, D:3) an adder corpse