George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (18, 0, D:1) a +0 whip (-26, 1, D:1) a +0 club (24, 5, D:1) a +0 club (-1, 9, D:1) a +0 hunting sling (2, 15, D:1) a +0 whip (-12, 19, D:1) a +0 leather armour (-2, 19, D:1) a +0 dagger (-38, 25, D:1) a +0 club (20, 27, D:1) a stone (20, 28, D:1) a stone (23, 28, D:1) a +0 club (-8, 33, D:1) a +0 club (-7, 33, D:1) a +0 dagger (-5, 33, D:1) 19 stones (-12, 37, D:1) 17 sling bullets (11, 40, D:1) a +0 leather armour (-8, 42, D:1) a +0 club Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 dagger (-2, 9, D:2) a +0 club (5, 21, D:2) a +0 club (-13, 24, D:2) 33 stones (0, 31, D:2) a +0 ring mail (3, 31, D:2) a stone (7, 31, D:2) a +0 club (7, 32, D:2) 2 stones (-30, 33, D:2) 24 sling bullets (-21, 33, D:2) 22 bolts (-29, 36, D:2) a +0 club (7, 42, D:2) a stone (8, 42, D:2) a stone (7, 43, D:2) a stone (7, 46, D:2) a cursed -3 hunting sling 17 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -3 blowgun 18 poisoned needles (2, 0, D:3) a poisoned needle (7, 0, D:3) 3 poisoned needles (9, 0, D:3) an adder corpse (skeletalised by now) (0, 7, D:3) a +0 dagger (37, 7, D:3) a cursed +0 flail a +0 leather armour a jackal corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 9, D:3) a cursed -2 hand axe (14, 11, D:3) 23 stones (-2, 12, D:3) 8 poisoned needles (46, 13, D:3) a +0 dagger a goblin corpse (47, 13, D:3) a quokka corpse (6, 14, D:3) 21 stones (42, 36, D:3) a +0 club (15, 42, D:3) a +0 club a kobold corpse (skeletalised by now) (45, 43, D:3) a +0 club (47, 43, D:3) a throwing net (14, 48, D:3) a stone (15, 48, D:3) 2 stones (19, 48, D:3) a +0 ring mail