George Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 14, D:1) a +0 mace (-47, 32, D:1) a +0 club (-21, 33, D:1) 5 arrows (-14, 36, D:1) a +0 club (-7, 40, D:1) a +0 dagger (-2, 43, D:1) a +0 dagger Level 2 of the Dungeon (-14, 5, D:2) a stone (-6, 5, D:2) 26 stones (-32, 18, D:2) a +0 club (-19, 19, D:2) 13 stones (-13, 21, D:2) 6 stones (-19, 23, D:2) a +0 whip (8, 23, D:2) a +0 club (-19, 26, D:2) a stone (-4, 35, D:2) a +0 club (-34, 42, D:2) a +0 club (-32, 42, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +1 short sword of draining (10, 2, D:3) 5 stones (3, 4, D:3) a +0 leather armour (3, 9, D:3) a +0 club (-26, 13, D:3) a +0 club (-30, 14, D:3) a +0 whip (-27, 14, D:3) a +0 dagger (-15, 14, D:3) a bat corpse (skeletalised by now) (4, 19, D:3) a +0 dagger (16, 19, D:3) a +0 club (27, 30, D:3) an uncursed staff of conjuration (24, 33, D:3) an uncursed ring of loudness (24, 34, D:3) a +0 short sword (4, 51, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 17 stones (2, 1, D:4) a +0 hand axe an orc corpse (16, 13, D:4) a giant cockroach corpse (16, 24, D:4) 21 stones (12, 31, D:4) 14 stones (7, 51, D:4) a +0 hand axe (unseen) (11, 53, D:4) a cursed -2 club (unseen) (11, 54, D:4) a +0 flail (11, 55, D:4) a +0 hand axe (unseen)