George Level 1 of the Dungeon (0, 0, D:1) a +0 mace of draining (5, 2, D:1) 5 tomahawks (4, 4, D:1) 27 stones (0, 9, D:1) a +0 club (14, 10, D:1) a stone (15, 11, D:1) a stone (16, 12, D:1) 23 stones (15, 13, D:1) a stone (-10, 20, D:1) a potion of lignification (-3, 22, D:1) a +0 club (-1, 24, D:1) a +0 dagger a +0 ring mail (17, 24, D:1) 14 poisoned arrows (41, 24, D:1) a +0 club a +0 chain mail (-3, 27, D:1) 17 poisoned needles (36, 46, D:1) 14 stones (-8, 48, D:1) 19 poisoned arrows Level 2 of the Dungeon (0, 0, D:2) 11 arrows (9, 1, D:2) a +0 club (-20, 2, D:2) a +0 club (-17, 5, D:2) a stone (-14, 7, D:2) a stone (-8, 7, D:2) 14 arrows of frost (-3, 15, D:2) a +0 ring mail (-24, 16, D:2) a +0 mace (-1, 18, D:2) a +0 dagger (-34, 28, D:2) a +0 short sword (-41, 31, D:2) a +0 dagger (-43, 32, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-11, 5, D:3) 22 stones (6, 7, D:3) a +0 hunting sling (-20, 8, D:3) a +0 dagger a +0 hunting sling 21 stones (8, 26, D:3) a +0 club (unseen) (-4, 31, D:3) a cursed +0 scale mail (-13, 33, D:3) a +0 mace an orc corpse (skeletalised by now) (-4, 42, D:3) a +0 whip a +0 leather armour