George Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 1, D:1) a stone (6, 2, D:1) a +0 dagger 2 stones (-15, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (-25, 13, D:1) a ball python skeleton a jackal corpse (skeletalised by now) (-2, 16, D:1) a +0 whip (-1, 35, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a giant newt corpse (2, 6, D:2) a beef jerky