Dungeon Crawl Stone Soup version 0.17-a0-1701-gf693a3f (webtiles) character file. 6 George the Chiller (level 1, 0/14 HPs) Began as a Merfolk Ice Elementalist on Aug 21, 2015. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (358 turns). George the Chiller (Merfolk Ice Elementalist) Turns: 358, Time: 00:00:58 Health: 0/14 AC: 3 Str: 8 XL: 1 Next: 90% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 spear rCold + . . Clarity . f - +0 leather armour {rC+} rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 spear (weapon) Armour f - a +0 leather armour of cold resistance (worn) Scrolls e - a scroll of remove curse {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration Skills: + Level 0.4 Fighting + Level 0.0 Polearms + Level 2.9 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting Level 0.7 Conjurations + Level 3.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a rat (resting) You reach to attack! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! Found a stone staircase leading down. A gnoll comes into view. It is wielding a club. The gnoll shouts! The gnoll hits you with a club! Ouch! That really hurt! Casting: Freeze Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a club You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a club. You die... #############.##.# ... ..#..### ###.## ####..... #.#..# #...##### ## #...# ##..# #.# ##..# #..# ### #.###..>#####..###.. #g#.#.............# #@###.############ #.# #.# #.# #.# #.. ..# ### ### You could see a gnoll. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | George the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 358 | D:1 | Slain by a gnoll Vault maps used: D:1: matt_arrival_refuge Action || total -------------------------++------- Melee: Spear || 13 Cast: Freeze || 3 Stab: Sleeping || 3