George Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (0, 11, D:1) 4 javelins (-29, 12, D:1) 20 stones (-18, 13, D:1) 3 tomahawks of returning (-49, 19, D:1) 23 arrows (-11, 34, D:1) a +0 hand axe (13, 35, D:1) 14 stones (-32, 36, D:1) a stone (-46, 38, D:1) 22 stones (5, 38, D:1) a +0 dagger (-49, 39, D:1) a +0 leather armour (-37, 44, D:1) a +0 club (-34, 50, D:1) 2 stones (-38, 57, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 20 stones (-37, 3, D:2) a +0 dagger (-16, 4, D:2) a +0 club (-29, 8, D:2) a +2 mace of distortion (1, 8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-16, 9, D:2) 19 stones (-12, 9, D:2) 20 stones (14, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (-8, 21, D:2) a +0 ring mail (-18, 29, D:2) 13 arrows (2, 30, D:2) a +0 short sword 3 stones (-34, 36, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a giant newt skeleton (-3, 2, D:3) a +0 club a hobgoblin corpse (-31, 3, D:3) a +0 ring mail (-4, 6, D:3) a kobold corpse (-10, 7, D:3) 8 sling bullets (3, 23, D:3) a goblin corpse (-1, 31, D:3) a giant newt corpse (-3, 51, D:3) 18 arrows