George Level 1 of the Dungeon (0, 0, D:1) a +0 club (33, 0, D:1) a plain deck of wonders (-1, 1, D:1) an uncursed ring of fire (16, 5, D:1) a +0 dagger (7, 7, D:1) 23 arrows (36, 8, D:1) a +0 dagger 5 stones (-4, 15, D:1) a +0 short sword a +2 hand axe of venom a +0 ring mail (-4, 16, D:1) a stone (-3, 18, D:1) a stone (7, 19, D:1) a +0 dagger (-22, 20, D:1) a +0 hunting sling (-17, 22, D:1) 15 arrows (28, 30, D:1) a stone (29, 32, D:1) a stone (-20, 33, D:1) a +2 short sword of venom (29, 33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, 3, D:2) a +0 chain mail (-17, 4, D:2) a +0 hunting sling (-19, 14, D:2) a +0 club (-1, 19, D:2) a +0 club (-25, 21, D:2) a +0 cloak (-8, 22, D:2) a +0 robe (-7, 29, D:2) a -3 ring of evasion (-21, 35, D:2) 3 tomahawks (-8, 35, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a +0 leather armour (-10, 4, D:3) a +0 hand axe (-5, 13, D:3) a +0 leather armour (20, 13, D:3) a +0 club (1, 14, D:3) a +0 dagger (20, 15, D:3) 23 sling bullets (12, 17, D:3) a +0 club (-9, 18, D:3) a +0 leather armour (18, 20, D:3) a +0 dagger a +0 short sword (14, 22, D:3) a +0 long sword (18, 27, D:3) a cursed -3 whip (22, 40, D:3) a +0 dagger a +0 scale mail a +0 hand axe (22, 42, D:3) a +0 mace of protection a +0 short sword a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 25 sling bullets (-8, 1, D:4) a cursed -2 giant club (-4, 1, D:4) a +0 robe (6, 1, D:4) a cursed +0 leather armour a cursed -3 club (13, 7, D:4) 14 poisoned needles (-4, 9, D:4) a +0 ring mail (-21, 10, D:4) a +0 dagger (7, 11, D:4) a +1 vampiric falchion a +0 falchion (7, 12, D:4) a +0 dagger a +0 robe (-32, 16, D:4) a potion of lignification (1, 18, D:4) 13 sling bullets of frost (-28, 25, D:4) a +0 ring mail (13, 27, D:4) a +0 spear (16, 27, D:4) a +0 dagger (5, 35, D:4) a +0 ring mail (-23, 41, D:4) a +0 flail a +0 dagger a +0 robe a +0 club a +0 scale mail (-5, 47, D:4) a +0 rapier (-17, 48, D:4) a +2 hand axe of distortion a +0 robe Level 5 of the Dungeon [Shop] Vehaama's Armour Boutique a +1 scale mail of positive energy (156 gold) a +0 buckler (54 gold) the +0 cloak "Yxayc" {*Confuse +Blink rElec Slay+3} (390 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you blink. It may confuse you when you take damage. a +1 plate armour of magic resistance (420 gold) a +0 robe (8 gold) a +0 buckler (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +4 plate armour of fire resistance (600 gold) a +2 leather armour of fire resistance (228 gold) a +0 ring mail (48 gold) the +2 cloak "Feecsud" {Regen+ Str+2 Int+9 Dex-2} (484 gold) It affects your strength (+2). It affects your intelligence (+9). It affects your dexterity (-2). It increases your rate of regeneration. a +0 chain mail (54 gold) a +0 robe of positive energy (56 gold) (1, 1, D:5) 9 stones (-3, 3, D:5) the +8 hand axe "Ubiof" {speed, *Corrode rF++ MR+ Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (-32, 12, D:5) a wand of random effects (17) (-2, 16, D:5) 19 stones (2, 17, D:5) a +0 falchion (-45, 18, D:5) 14 stones (2, 20, D:5) a +0 leather armour (-33, 23, D:5) 18 arrows of frost (-13, 24, D:5) a +1 spear of chaos (-15, 25, D:5) a tomahawk (-17, 26, D:5) a tomahawk (-18, 27, D:5) a tomahawk (-17, 27, D:5) a tomahawk (-7, 27, D:5) a +0 whip a +0 leather armour (-19, 32, D:5) a +0 giant club (-5, 37, D:5) 21 stones (-9, 40, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (-9, 3, D:6) a +0 chain mail (-8, 4, D:6) a +0 trident (-13, 6, D:6) a +0 dagger a +0 leather armour an orc corpse (-6, 16, D:6) a hound corpse