Dungeon Crawl Stone Soup version 0.17-a0-1685-g57e755e (webtiles) character file. 6 George the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Aug 19, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (249 turns). George the Chiller (Merfolk Ice Elementalist) Turns: 249, Time: 00:01:06 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} Potions g - a potion of resistance {unknown} h - a potion of curing {unknown} Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 Comestibles c - a bread ration i - 2 meat rations Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting Level 0.7 Conjurations + Level 3.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Firing (i - inventory): No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) Okay, then. Unknown command. You completely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The giant newt hisses menacingly. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. You die... ############ #####........... ..#.....≈≈≈§§.. # # #.#....≈≈≈≈≈§≈§ #.#. #.#<...≈≈?>§§≈. #.... #.#....≈≈≈≈≈§≈. #.....### #.#.....≈≈≈≈§.. #......)########.##........... ...##.#....lh@....############ # ##....###............# # #..............#....# #..............#(...### #####..........(......# #...........)(#.#.. #........####(#.#.# #........# #.#.#.# #........# #.#.#.# You could see a jackal and a giant newt. Vanquished Creatures 2 goblins (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A giant newt (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | George the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Slain by a jackal Vault maps used: D:1: lemuel_arrival_lava_pool Action || total -------------------------++------- Melee: Club || 14 Dagger || 10 Unarmed || 3 Cast: Freeze || 4 Stab: Sleeping || 1