George Level 1 of the Dungeon (0, 0, D:1) a stone (2, 1, D:1) a stone (5, 2, D:1) 3 potions of degeneration (6, 2, D:1) 21 stones (-23, 9, D:1) a +0 dagger (-21, 10, D:1) a cursed -3 club (27, 10, D:1) a +0 scale mail (-20, 14, D:1) a +0 dagger (-9, 19, D:1) a +0 club (-8, 20, D:1) a +0 club (-19, 21, D:1) a +0 dagger (-15, 21, D:1) a +0 leather armour (-11, 27, D:1) 22 sling bullets (8, 28, D:1) a +0 club (-22, 36, D:1) 17 bolts (5, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club a hobgoblin corpse (skeletalised by now) (-16, 8, D:2) a stone (10, 8, D:2) a stone (-14, 9, D:2) a stone (10, 9, D:2) a stone (-12, 11, D:2) 3 stones a kobold corpse (-24, 13, D:2) a +0 leather armour (-22, 14, D:2) a +0 dagger of venom (-29, 17, D:2) a potion of poison (0, 28, D:2) a +3 ring mail (-13, 32, D:2) a hobgoblin corpse (-11, 32, D:2) a giant cockroach corpse (-11, 33, D:2) a cursed +0 robe the human corpse of Jessica (-8, 33, D:2) a +0 chain mail (15, 33, D:2) a +0 hammer (-6, 34, D:2) 19 sling bullets