George Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 4, D:1) a +0 short sword (15, 6, D:1) a stone (-6, 17, D:1) a +0 club (-9, 20, D:1) a +0 club (24, 20, D:1) a +0 club (-17, 22, D:1) 15 stones (-2, 28, D:1) a cursed -3 club (4, 29, D:1) a stone (4, 30, D:1) a stone (30, 31, D:1) a stone (19, 32, D:1) 2 stones (25, 32, D:1) a +0 club (28, 32, D:1) a stone (19, 33, D:1) a stone (5, 34, D:1) 19 arrows (20, 34, D:1) 2 stones (20, 35, D:1) a +0 short sword (21, 35, D:1) a +0 whip a stone (14, 43, D:1) 2 stones (20, 43, D:1) a stone (22, 43, D:1) a +0 club (-3, 44, D:1) a +0 club (24, 49, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 6, D:2) a +0 club (16, 10, D:2) a +0 dagger (29, 15, D:2) a +0 robe (-3, 18, D:2) a +0 club (33, 21, D:2) 7 stones (-2, 26, D:2) a +0 hand axe (-1, 26, D:2) a +0 leather armour (16, 32, D:2) a +0 leather armour (22, 42, D:2) a +0 mace (-4, 44, D:2) a +2 quarterstaff of chaos (-6, 46, D:2) a +2 hammer of venom Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 robe