George Level 1 of the Dungeon (0, 0, D:1) a +0 club (-30, 5, D:1) a +0 club (-17, 13, D:1) a +0 flail (17, 16, D:1) 30 stones (-1, 18, D:1) 15 bolts (9, 20, D:1) a +0 club (34, 30, D:1) 24 poisoned needles (21, 38, D:1) a +0 club (-2, 41, D:1) a +0 club (0, 42, D:1) a +0 hunting sling (-2, 56, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (-42, 7, D:2) a +0 mace (-26, 11, D:2) a +0 club (-17, 21, D:2) a +0 cloak (-25, 23, D:2) 6 curare-tipped needles a +0 ring mail (-1, 23, D:2) a stone (0, 23, D:2) a +0 spear (3, 23, D:2) a +0 short sword (-45, 25, D:2) a +0 dagger (-8, 27, D:2) 13 arrows (-6, 31, D:2) a stone (-11, 33, D:2) 17 arrows (-9, 33, D:2) a stone (-7, 33, D:2) a +0 dagger (-6, 37, D:2) 8 stones (-20, 41, D:2) 17 arrows of frost (-29, 44, D:2) a stone (-33, 45, D:2) 20 stones a +0 hunting sling (-27, 45, D:2) a stone a +0 quarterstaff (-15, 47, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (41, 2, D:3) a +3 whip (28, 5, D:3) a +0 dagger (24, 13, D:3) a +4 flail a +0 leather armour (0, 17, D:3) a +0 rapier (20, 17, D:3) a +0 leather armour (23, 23, D:3) 28 stones (29, 23, D:3) 12 stones (18, 25, D:3) a +0 club (35, 31, D:3) a +0 hand axe a +0 leather armour 15 stones Level 4 of the Dungeon (0, 0, D:4) 8 tomahawks (-42, 5, D:4) a +1 flail of crushing (-42, 10, D:4) a +0 club an orc corpse (-42, 11, D:4) a +0 ring mail a +0 trident a +0 chain mail (-50, 13, D:4) a +0 leather armour (unseen) (-49, 13, D:4) a +2 dagger of venom (unseen) (-14, 13, D:4) a +0 giant spiked club (5, 14, D:4) 23 arrows (-26, 15, D:4) 17 stones (-50, 17, D:4) a +0 whip a +0 mace an orc corpse (-35, 19, D:4) a stone (12, 19, D:4) a +0 dagger of venom (-31, 20, D:4) a +0 whip (-44, 23, D:4) a +2 hunting sling of flaming (-34, 23, D:4) 23 stones